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Everything posted by Arckos

  1. Hiya, I've recently not been able to login to my tribot account for the past few months. I'm not sure if there is something wrong with the Draynor trees but you'e been refunded. Cheers.
  2. You don't need a 390 for CSGO
  3. Arckos


    What spell did you use for fighting the tree? I'm pretty sure it only uses fire strike
  4. Arckos


    It was for the challenge of learning how to make it solve the puzzle itself. What quest were you completing?
  5. Did that also fix your issue in catherby? Glad to hear it's working again.
  6. When I run the script, it seems to chop just fine. Has this happened more than once for you? When it does go to that chicken coop, does it ever walk back or what happens?
  7. Thanks for your feedback! I'll move an account there and see if I can recreate the issue you're having.
  8. @Bigjp Can you please tell me what triggers this issue?
  9. Arckos


    Unfortunately, simply changing the grid to 5 x 5 did not yield great results. I left the solver running all night and it looks like it ended up crashing. I'm going to try and have it solve sections at a time as shown below and see if that will help at all.
  10. I haven't checked the docs lately so did not realize that function was added.
  11. Private scripts are allowed, you can request one here : https://tribot.org/forums/forum/38-requests/
  12. You want to check the game uptext to see if the item is selected. If it is, then click on the altar.
  13. I'm not going to record more locations, there is no difference in code between locations. @J M C
  14. I've recorded a few minutes of two accounts that started at the same position. As you can see they have different personalities. You may notice a tile highlighted when the tree is too far away from the player. At times both accounts will attempt to cut the same tree, and they will each choose different tiles to walk to when walking to the tree.
  15. It's quite risky to bot woodcutting unless you are taking the right precautions. I have heard good things of the looking-glass feature of the client but have not had too much time to try myself.
  16. Hello, First I'd like to direct you to this link : https://tribot.org/forums/topic/39214-disputes-regarding-monthly-subscription/. Each time the script goes to walk closer to a tree, it randomly chooses a different tile so I find that hard to believe. The only time where a static tile is used when cutting is to travel to the cutting area. I can make it choose a random tile for that as well, sure. Just let me know what you want me to do @J M C
  17. Oh yes that one is out of date. The function being called is deprecated. I will see if I have the source to that still
  18. Ok I've moved the start button. Please let me know if you can see it
  19. How odd! Let me move that for you. Must be some kind of mac issue with GUI
  20. Hello, I moved some code around so the script should sleep less between going from tree to tree. Happy days, Arckos.
  21. The code returns a different value each time
  22. Do not act like you know what you're talking about. Every premium script is looked over by Trilez to ensure the script is ABCL 10. The only time the script will run to a center point of the area is when the script is out of the defined area for the location. The script clicks in a general area of that tile. If the tree to be cut isn't on the screen, a random tile surrounding the tree is returned for the character to go to. Do not complain to me about sleep times, I added that in as it was required by Trilez.
  23. What specific locations aren't working for you? I have tried a few and they seem to work fine
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