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Bot2stake

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About Bot2stake

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  1. About a month ago I started up 12 accounts for a small gold farm, my method was high requirements but high profit. All accounts had the same creation IP, and I trained them all manually for about 20 hours of play time over the course of 2 days. Since Tribot is so laggy/low FPS, I trained them all at the same time on the same IP by hand using OSBuddy. Still hadn't botted to this point. After they all had the requirements, I bought 12 different proxies and started botting and within one day they were all chain-banned. Even an older account that had previously been botting for over a month (also using a proxy) was banned. So I'm trying to pinpoint the problem here because I wan't to avoid this if I restart, especially since the method required a high initial investment. Are they looking at creation IP? Are they seeing that they were all logged in on the same IP when training? Can they see my MAC address since all were on the same computer? I used my main account to supply gear and bonds and it wasn't touched. I know nobody know's the answer for sure but if anyone has any advice I'd appreciate it. When I stick to just 2 accounts I never seem to have this issue. Also, I always seem to get banned on fresh accounts so I have 24 accounts sitting on tutorial island that I made 2 months ago. Are they even worth using since they have the same creation IP? Right now I'm thinking that I should train each account by hand on it's own proxy, instead of using OSBuddy, but the problem with this is that I can only train 2 accounts at a time instead of 6 due to the terrible lag caused by multiple clients.
  2. Bot2stake

    Tribot sleep modifier grayed out? Getting 1 fps

    I meant to say paint delay. In either case does anyone have suggestions?
  3. Bot2stake

    Tribot sleep modifier grayed out? Getting 1 fps

    I run them with graphics disabled and minimized, the problem is with resetting bots/moving locations/resupplying. It's really annoying to make a GE run at 1 FPS, and I don't really want to log into OSBuddy because I am using a proxy on each account.
  4. Bot2stake

    Tribot sleep modifier grayed out? Getting 1 fps

    Sleep modifier is already 0
  5. I am getting ~1 fps. Running only 8 clients. 4 Ghz processor with only 30% usage, 32GB of ram with only 25% usage, and ~10% usage on graphics card. Not using LG, but if I open up OSBuddy to play legit I have 0 lag at all. It's really really annoying when I have to restart bots or do anything in-game on the clients! I tried to change the Tribot sleep modifier in the setting but the option is grayed out. I don't know what else I can do. It's not a memory leak and my hardware is more than enough. I don't want to have to log in to OSBuddy through my native IP in order to resupply my bots/collect/relocate/etc but with the terruble lag it's almost impossible and take 5x longer
  6. Bot2stake

    fps dropping

    I am getting ~1 fps. Running only 8 clients. 4 Ghz processor with only 30% usage, 32GB of ram with only 25% usage, and ~10% usage on graphics card. Not using LG, but if I open up OSBuddy to play legit I have 0 lag at all. It's really really annoying when I have to restart bots or do anything in-game on the clients! I tried to change the Tribot sleep modifier in the setting but the option is grayed out
  7. I think I've been using this script for 3 years now (and counting), shout out to Aropupu for being active all this time
  8. Starting it without filtering and with LG now, will let you know if it works.
  9. Is worldhopping in the script or Tribot? Deadman worlds have it all screwed up. Tried to select a custom range of worlds not including any deadman worlds to work around this but it just gets stuck on log-in screen for some reason on the first hop-attempt
  10. For some reason at Neitz it withdraws prayer pot, drinks, but won't bank it
  11. Seems to have problems in dwarven mines. 1) If I start the script in Fally East bank the script just stops, doesn't attempt to leave the bank 2) If I start it in the mine the script mines 1 inventory and then stops; doesn't attempt to leave the mine Sorry for the crappy bug report, I don't have the debug/error and just started it up at a different location. Thought it was the client initially.
  12. Another poster mentioned a problem crossing the bridge(s) with rune at neitz. That problem for me has been fixed but I have also been getting stuck directly behind the bank. When my character is stuck and I manually click inside the bank my character does not move, it's a weird problem with the game where you have to click a few squares east/west and then click inside of the bank in order for your character to respond. I'm not sure how the script/client was handling the walking before in order to avoid this but it has happened a few times now in the past 2 days.
  13. Have you added the option to use in-game world changer to the unlimited auth version? I don't see it yet
  14. The one guy is right about the rune miner. I use to get 55+ rune per hour at neitz and now I'm lucky to wake up with anything over 15-20 per hour. Not sure if it's due to the new log-in limit/the script or both. I noticed the script did improve (keep trying to log in until it works) but this hasn't seemed to actually help the profits.
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