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Everything posted by Explicit_

  1. Botting venture non RS/clash/etc related. PM me if interested.
  2. There's no display of your physique lol.
  3. You're offering workout plans but won't post a picture of yourself?
  4. There's a difference between behavior biometrics and software detection.
  5. Just because the bot was released in 2013 doesn't mean the data was from then as well.
  6. Powerbot is the best RS3 bot by far.
  7. IPB 4 has only been "stable" for a few months now. I'm not sure why TriBot decided to adopt it this soon.
  8. neither of you know what im talking about
  9. No lol, it's not even remotely resource intensive. It's not implemented on the majority of bots due to a relatively small demand.
  10. I knew the majority of users on this site were naive but not this bad lol
  11. No, what you need is a tree. https://en.wikipedia.org/wiki/Tree_(data_structure)
  12. Ahh then in that case what he wants is a tree structure.
  13. The typical node/task/action framework that's gotten popular typically has a validation method along with an execution implementation (if the entity "validates" then "execute"). There's no reason why you have to follow this structure though, experiment with what works best in your situation.
  14. Obviously "do/process action" means nothing to you.
  15. That agility xp was botted in two weeks. Implement your ABC2 and do the same? The bot I'm at is bigger than TriBot and the bot I own (not for RuneScape) is bigger than both combined. Not a single person here has given any logical argument so I'm not going to spend my time thinking one out for them.
  16. Go look at the RSBot API, it's all right there. I'm not even going to bother wasting my time explaining why the majority of ABC is completely useless and a waste of developers time implementing. You guys keep doing your thing while others, who actually look at the situation logically, do things like this (not my pic):
  17. Obviously, I was merely providing an example the average person could understand.
  18. Oh really? I could name at least 3 that have had gaussian distributed click points for years. Don't even get me started on the uselessness of bots that operate "completely external" as it's been shown time and time again they do not rely on client side detection and, if they decided to, bot developers would have to do a hell of a lot more than just utilize JNI.
  19. What's your reaction to learning most of this has been implemented in other bots for years lol
  20. Looks like a well built game. I like how your menu screen graphics coincide with the overall theme of the app, something I've noticed other games lack.
  21. Hmm my bad, I glanced over your initial loop as your naming suggested it was something else entirely. Your non recursive search is an eye sore though.
  22. Can't say I agree here but if staying consistent with the API is something you'd like to do then go for it.
  23. You go through a single level, not even checking for grand children of the child.
  24. Why would it not be possible? A recursive search would be the most optimal (and reusable) solution. Besides, your current implementation only supports searching of a single level. What about components that have children of their own?
  25. You should really break this into a recursive search method. Also, why make a point of returning an array over the list you've already created?