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Everything posted by atrain0009

  1. Nope, its pretty simple! Just hosting it on a little rasberry pi but you could just get a $1/month VPS to host it. Personal preference.
  2. I don't really feel like releasing my profits but in terms of bans, I can tell you guys the average an account lasts is about a month (2.5-3 bonds). I've been experimenting with different antiban methods (not ABC2) but more holistic i.e. changing up the method every few hours. login based on time of day instead of duration, etc. Money coming in has been incredibly consistent actually, as its been about 2 months of continuous work (slowly reducing every human interaction), and the process has become incredibly smooth - I just check my king mule once a week to see the GP. The only real "work" is client starting after updates and loading in account info into the server (both of which take less than 5 minutes combined).
  3. I'm surprised you're able to even navigate the internet without 24/7 assistance. God bless.
  4. You can use USA's Bot Management Farm Tool - it helped me get started. It allows for Muling (both Mule and Slave trading), and GE supplying (not together, but you can try try to finagle the script queue). Honestly, as annoying as it is, the muling process will differ slightly for every method, especially when you're trying to be most efficient. So for me, it's much easier to write custom muling based on my needs. For others, they pay for a private management script usually involving a client wrapper to control starting and stopping scripts.
  5. Good luck homie! QUICK UPDATE: Wrote a leveling script to get the requirements for the method (only takes 1-2 hours). Increased the average daily accounts to 40 of an active pool of 60. The longest account in the farm has been bonded 4 times, almost all of the rest are banned after their third.
  6. Again, it depends on the METHOD. Where is the combat? NMZ most people bot safely for 8 hours a day, if you're botting at druids, its much riskier, and most people dont risk more than 1-2 hours.
  7. Putting script quality aside, ban rates really depend on the method now.
  8. Damn, I always forget people actually play this game.
  9. You're suggesting wrappers instead of scripts. However, what you described could be coded into a script, just have it check the time on the computer to know when to log in.
  10. Sounds like the perfect task for ya. Good luck, homie
  11. Try a leveler for new accounts. Levels combat, woodcutting, fishing, firemaking, whatever. Just like 4-5 skills to lvl 20 or so, no supplies required, so your script should do the gathering. I feel like the difficulty level fits well for you as well. Also, you'll get users galore.
  12. I would recommend this to start. This doesn't even require you to deob the client, just set up your own web server like Ludify said.
  13. Yes. But you'll have to deconstruct it yourself or pay $$$ for someone's private version. Either way, yes to your questions.
  14. I've found that if I microwave the nathans franks from Costco, the perfect sweet spot is 33 seconds per dog. Let's apply this concept to OP's post, because it's already makes zero fucking sense. Best antiban is microwaving Nathan's hot dogs for 33 seconds - not sure if other brands work. Will do some A/B testing and report back.
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