Welcome to TRiBot Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Dumaisr12

Registered
  • Content count

    29
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by Dumaisr12

  1. I believe that eating is currently bugged. It will continuously attempt to eat food from the special attack screen. Also, is it possible to make it so it will loot runes and other stackable items that value over x gold? Instead of a single item's value.
  2. I believe I tried this but end up with the same IP on both tabs of the Runetime Information.
  3. So I would have to run two separate Tribot windows in order to use two different proxies on two accounts?
  4. It doesn't appear to be drinking prayer potions. When it attempts to drink the potion it will attempt to click it from a different interface (special attack screen, for example).
  5. If you aren't going to release guthans soon can you atleast give us the ability to disable switching the original gear before starting the script?
  6. I was going to buy until I tried the trial and realized that the glory teleportation method is flawed. Every few abyss runs (while doing earth runes) will teleport you to karajama. Any way to fix this? It always seems to happen when your glory has 0 more charges
  7. I tried the trial and it was only withdrawing 5 dragon bones at a time and running fine. I bought the script (thinking it was a trial limitation) and it still only withdraws 5 dragon bones at a time.
  8. Doesn't withdraw strawberry seeds
  9. Anymore progress?
  10. private RSTile mapleTile = new RSTile(2729,3500,0); //change tile WebWalking.walkTo(mapleTile);
  11. aAgility 100%
  12. This works awesomely. Would love more locations.
  13. I cannot find any tutorials on how to make a GUI except one, which is outdated and missing implementation. I am making a simple request on how to make/implement a GUI for scripts. Thank you.
  14. Any plans for slayer ring implementation?
  15. First and foremost, I apologize for the 'nooby' questions. This won't be the last one, but I do appreciate the help I am getting. I don't want to mooch or seem as if I'm lazily learning. All my questions are because I am genuinely stumped. I want to get to a point where I can contibute to the community. Anyways - I am stumped at making a fletching script. I learned how to use items on one another (knife -> log), but can't figure out how to 'make x'. From what I understand, it has something to do with https://tribot.org/doc/org/tribot/api2007/types/RSInterface.html But how would I go about grabbing the correct indexes and using this feature? Thank you in advance!
  16. Thank you much
  17. I am a new scripter (and new to programming) and I am having trouble with some of my code. Right now my biggest problem is even though this snippet is working, it continues to click when there is no clay available in the rock's model. The problem is in the else if statement I believe. I think it has something to do with 'General.random(1000, 3000));' This is what I got: private void mineClay() { clay = Objects.findNearest(15, CLAY_ID); nearestclay = clay[0]; if (Inventory.isFull() || item.length <=0) { //If inventory is full or no pickaxe, bank WebWalking.walkToBank(); sleep(1000,2000); bank(); } else if (!Player.isMoving() && Player.getAnimation() == -1 && !Inventory.isFull()) { if (DynamicClicking.clickRSObject(nearestclay, "Mine")) { Timing.waitCondition(new Condition() { @Override public boolean active() { return Player.getAnimation() != -1; } }, General.random(1000, 3000)); } }Is there a better way of waiting for ore to become available instead of clicking for it? Thank you in advance
  18. Beautiful, thank you.
  19. I agree. It is greatly hindering the script. It is my BIGGEST issue right now for this script.