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Adventure_Time last won the day on January 17 2019

Adventure_Time had the most liked content!

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About Adventure_Time

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  • Birthday 05/31/1993

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  1. Small bug I noticed with traveling on Karamja: When traveling from Karamja --> Port sarim, Daxwalker can't handle the NPCchat unless you have completed pirate's treasure. If you haven't completed that quest, there's additional dialogue b/c you have to be 'searched' before traveling. Happens most often because you try to travel somewhere around port sarim/rimmington and the fastest calculated method is glory--> Karamja then take boat
  2. With that profile it will: run for 4 hours break for 30 min run for 45 minutes, break for 10 hours then keep running until script is stopped
  3. Your breaks overlap with their randomness, so one might activate before the other. You need to consider the time spent breaking when adding multiple break timers. For example. If i had 2 breaks: After 1 HR, break 12 hours. After 13 hours, break 12 hours. This would: Run for 1 hr. Break for 12 hours. Come back at 13 hours, instantly break again for 12 hours. Runtime still keeps counting up while you're on break
  4. Adventure_Time


    This means DaxWalker which handles the walking for the script is at capacity. It probably uses the public key and is full on requests atm
  5. Go into settings and try disabling tribot firewall. Some premium scripts require some connections that may be getting blocked
  6. Adventure_Time


    [13:18:37] Script Stack Trace: [13:18:37] java.lang.Thread.sleep(Native Method) [13:18:37] obf.wb.tb(fc:207) [13:18:37] obf.ze.Eb(bg:19) [13:18:37] org.tribot.api.General.sleep(qm:202) [13:18:37] scripts.api.b.g(GeniuSWait.java:13) [13:18:37] scripts.api.b$$Lambda$2711/942494917.getAsBoolean(Unknown Source) [13:18:37] org.tribot.api.Timing.waitCondition(qk:79) [13:18:37] scripts.api.b.g(GeniuSWait.java:12) [13:18:37] scripts.api.a.A(GeniuSNPCs.java:23) [13:18:37] scripts.p2pquester.f.fa.n.A(TalkingToAlice.java:28) [13:18:37] scripts.p2pquester.P2PQuester.A(P2PQuester.java:90) [13:18:37] scripts.p2pquester.f.fa.p.A(RandomAnimalMagnatism.java:27) [13:18:37] scripts.p2pquester.P2PQuester.A(P2PQuester.java:90) [13:18:37] scripts.p2pquester.P2PQuester.run(P2PQuester.java:81) Animal magnetism, it was stuck in a loop trying to talk to the farmer girl Alice, when it needed to talk to the farmer guy. Had to manually keep talking between them until it got to the next point in the quest, where it goes to talk to the old crone Edit: Also noticed it getting stuck going from Karamja-->Draynor on the ship. If you don't have the shortened dialogue unlocked from the quest, it gets stuck trying to take the boat
  7. Adventure_Time


    On waterfall quest, noticed it get stuck trying to click the door to enter the dungeon. The camera angle was in such a way that the tree blocked the door. It was stuck hovering over the tree trying to click the door
  8. Are you creating an instance of ABCUtil? If not, then it won't start the thread that is responsible for tracking when those actions are supposed to occur
  9. Adventure_Time


    Noticed a few bugs here and there: Waterfall Quest: If a misclick happens adding the runes to the pillars in the final room, it will continue on and get killed trying to finish the quest Animal Magnetism: After it buys the pots/buckets of slime from the charter vendor, Daxwalker is called and tries to talk to the charter ship person, but can't because the shop interface is open, and gets stuck. Priest in Peril: When swapping the golden key for the iron one, if it misclicks a pillar, it will get stuck standing there until you manually click the pillar. Will let you know more as I notice them
  10. Just trading would be fine. You're simply just not at the scale where RWT/mule chain bans are going to be an issue. I would recommend having your mule be on a its own IP, separate from any of those that are botting though
  11. The mouse behaves in the same way it just doesn't paint the red crosshair on your screen, the CPU gain is probably pretty negligible though. The main way to reduce CPU is to increase client paint delay to the highest you can manage without negatively affecting your script
  12. I would recommend a walking system that uses an offset for positioning. The tiles may be different every time, but (I'm assuming) the map is the same every time. Find an object/objects to be your positioning system. If this specific object is at (X,Y), you know that safe zone 1 is then (X+86,Y+23) for example.
  13. Any of the AIO fighters should be able to do this for you already
  14. Noticed a small bug with Priest in peril quest. It takes 15 essence + food on the 2nd trip to the temple. It turns in those 15, but then when going to the bank it isn't registering that it already turned in those 15, so when it sees 35 in the bank, it thinks it is 15 short and goes to the GE to buy more. It's easy enough to start with extra essence to avoid it, but figured it was worth mentioning
  15. When you add accounts to the account manager you can select a skill you want the XP lamps to go into (I'm assuming you mean Genie lamps).
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