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  • Announcements

    • YoHoJo

      TRiBot Downtime   02/26/2017

      Due to the Runescape update on February 23, all bots are down until TRiBot can be patched manually.
      TRiBot's auto-updater usually handles updates automatically, but some updates require this to be done by hand.
      Since the day of the update, Lead Developer TRiLeZ has been working on getting the patch finished as soon as possible.

      Users will be reimbursed for all VIP days lost due to downtime.

      A new thread/announcement will be created once the patch is finished.

Sphiinx

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Everything posted by Sphiinx

  1. So with the new introduction of the looking glass it gave me an idea of a looking glass type bot overview, there is a lot of people who use 1 client per account whether it be with the looking glass or not and this creates a problem of not being able to see all of your accounts with the bot overview, I'm wondering if its possible to make something like the Looking glass but for Bot Overview that if you run it, it will grab all your clients currently running on that machine and put them into a bot overview on the client you selected it on, it seems like it would be very possible and extremely helpful, it would be just mirroring the clients into a bot overview like the looking glass. Please let me know what you think, thanks! Sorry for the crappy name for it, I had no clue what else to call it. Example: For example, lets say i'm running 10 Looking glass clients in 10 separate clients which creates the issue of not being able to see them all. All you would have to do is start up a new client or existing one and select LG Bot Overview and it would target all the current clients running on that machine and put them into a bot overview so you can see and manage them all.
  2. SPX Cow Killer Repository Link Features JavaFX GUI Ability to submit bug reports through the GUI. Interactive paint Show GUI (Change settings during runtime) Hide paint Take screenshot Print StackTrace General stats Combat stats 6 different locations All food types Range/Mage friendly Burying bones Cow Hide banking Custom cursor Locations East Lumbridge North Lumbridge River Lum Crafting Guild Falador Ardougne GUI Progress Reports Change Log
  3. SPX AIO Planker Repository Link Features JavaFX GUI Ability to submit bug reports through the GUI. Interactive paint Show GUI (Change settings during runtime) Hide paint Take screenshot Print StackTrace General stats Combat stats All plank types. Amount of coins to carry. Custom cursor GUI Progress Reports Change Log
  4. SPX FlaxPicker Repository Link Features JavaFX GUI Ability to submit bug reports through the GUI. Interactive paint Show GUI (Change settings during runtime) Hide paint Take screenshot Print StackTrace General stats Combat stats 1000+ Flax/hr Start from anywhere Custom cursor GUI Progress Reports Changelog
  5. SPX AIO Looter Repository Link Features JavaFX GUI Ability to submit bug reports through the GUI. Interactive paint Show GUI (Change settings during runtime) Hide paint Take screenshot Print StackTrace General stats Combat stats Multiple items World hopping Custom radius Custom cursor GUI Progress Reports Changelog
  6. Version 0.2 (11/5/2016) - Fixed loot counter for stacked items.
  7. Modify that, set a radius of 1. Then filter for the names discluding yours.
  8. @bluefirecorp Any progress?
  9. @daxmagex How is it looking in terms of resource usage when the path is being generated in that short amount of time?
  10. You linked the wrong script from the repository.
  11. private RSItem[] getPlayerEquipment(String player_name) { final RSPlayer[] player = Players.find(Filters.Players.nameEquals(player_name)); if (player.length <= 0) return null; final RSPlayerDefinition player_definition = player[0].getDefinition(); if (player_definition == null) return null; return player_definition.getEquipment(); } Null check
  12. Hello, I added you on Skype. My Skype is Sphiin.x
  13. @TRiLeZ @Usa
  14. Hello, this is currently a known bug with TRiBot's webwalking:
  15. @Childstory Hello, add me on Skype and I can get this done for you quickly and with a cheap price: Sphiin.x
  16. Hello, can you PM me and explain in more detail on whats happening?
  17. TRiBot Rank & Title List Administrator @TRiLeZ @Usa @Todd Super Moderator @YoHoJo Moderator @Crimson @erickho123 @Flax @iFluffee @Montreal @The Black Tux Contributor @Gregdw Ex-Staff @Blade @Crimson @FallenShadow @I M Elmo @J M C @Mat @Matt @Mute @mjmfighter @Thebat @TheD @Vancouver @Zainy Support @chrismoon @Crimson @Dukat @Encoded @erickho123 @Flax @iFluffee @ITryNotToTroll @Matt @Mute @TacoManStan @Twinky @Vancouver @Zainy Premium Scripter @AlphaDog @Arckos @Aropupu @Assume @daxmagex @Druid @Encoded @erickho123 @iant06 @J J @JoeDezzy1 @karlrais @Laniax @Leespiker @modulusfrank12 @Mute @Netami @NewBotterFTW @RuniteRocks @Starfox @TacoManStan @TehRhio @Tri @TRiLeZ @Usa @warfront1 @Worthy @wussupwussup @xCode @Zainy Scripter @c#2Bot @Final Calibur @Integer @ITryNotToTroll @peticca10 @WillB These are sorted alphabetically. This list is updated often.
  18. Fuck.
  19. This explains everything.
  20. I never saw any code or anything so It wasn't me.
  21. What? When did I work with you in the past lmao
  22. @TRiLeZ @Usa I decided to make this index that contains all of the current bugs with the TRiBot client. The number of issues with the client and API is becoming overwhelming and they need to be fixed. If I left anything out, please let me know and I'll add it. I'll make sure to keep this list up to date as well. I looked through 25 pages of the client bugs section and found most, if not all of the major ones. Number: #1 Combat Hooks Description: The hooks for the combat class are broken. Unable to check if the RSPlayer is in combat Date reported: 7/21/2016 Number: #2 Withdraw all but one Description: The text for withdrawing all but one of an item has been changed to "Withdraw-All-but-1" causing the withdraw method not to work when you use -1 as the parameter Date: 4/23/2016 Number: #3 Login#login can cause NPE Description: Whenever calling Login#login, an NPE can occur from Interfaces#get . Date: 7/16/2016 Number: #4 Banking#find on LG Description: Banking.find() returns incorrect values when using LG, even when all the items in the bank are completely loaded. Date: 7/18/2016 Number: #5 GrandExchange#offer confirm Description: GrandExchange#offer fails to confirm the offer everyone once and awhile. Date: 7/9/2016 Number: #6 Login bot doesn't get past welcome screen/Login state does not return correct value Description: The Login bot doesn't get past welcome screen or Login state does not return the correct value. Date: 7/5/2016 Number: #7 Re-Captcha on client start Description: Users will have a Re-Captcha that is impossible to fill out when starting the client. Date: 7/4/2016 Number: #8 Advanced Client Black Screen Description: Using the advanced client option and choosing another proxy loads but a black screen will occur. Date: 6/28/2016 Number: #9 Web-walking Doors Description: Web-walking fails to open doors/gates. Date: 6/24/2016 Number: #10 RSItemDefinition/RSObjectDefinition Description: After a RuneScape update, RSItemDefinition and RSObjectDefinition have been breaking with a NegativeArraySize exception. Date: 2/18/2016 Number: #11 Options#setQuickPrayersOn(false) Description: Doesn't turn quick prayers off if on. Date: 6/20/2015 Number: #12 Banking#openBank doesn't support G.E Description: Banking#openBank will not open the G.E bank. Date: 7/21/2016 Number: #13 RSObject.getOrientation Description: The orientation of any object will return 0. Date: 4/25/2016 Number: #14 GroundItems#getAt Description: GroundItems#getAt can return an ArrayIndexOutOfBoundsException Date: 5/14/2016 Number: #15 Banking#isInBank Description: Banking#isInBank will sometimes return false when inside a bank. Date: 6/27/2016 Number: #16 LoginBot Failing Description: The LoginBot will sometimes mess up credentials and fail to log in. Date: 4/22/2016 Number: #17 LoginBot Fails on Authenticator message Description: The LoginBot fails if the account has an authenticator. Date: 4/17/2016 Number: #18 Double Clicking Description: TRiBot's double clicking antiban causes problems. Date: 10/29/2015 Number: #19 LoginBot Incorrect Information Description: The LoginBot will continue to attempt to login if the information is incorrect. Date: 12/30/2015 Number: #20 Opens incorrect tab is f key bindings are not at default Description: If the f key bindings are changed by the user, the bot will open a different tab using what it believes to be as the correct f key. I know the VarBits class can account for these binding changes, but this code is not used in the GameTab class. Date: 1/1/2016 Number: #21 Banking#openBank instant clicks random pin number Description: When Banking#openBank() is called, it re-clicks at the same spot where the banker/bank booth was which makes the bot click a number of the pin (when a user has a pin set). This means that it will always fill in the wrong pin, because it accidentally already clicked one of the numbers. Date: 12/30/2015 Number: #22 OverridingKeyEvent Linux Description: The overrideKeyEvent method doesn't get called when I run my script on Linux. Date: 10/27/2015 Number: #23 Mouse#click Hangs Description: Mouse.click seems to pause the bot completely. No commands can be sent and all of my threads won't run. Stack trace shows that it is stuck on Mouse.click. Date: 7/12/2016 Number: #24 ABCUtil#leaveGame only leaves to top of screen Description: Calling the ABC2 Leave mouse command, the mouse only leaves the game to the top of the screen. No matter where the mouse is on the screen, it ALWAYS goes to the top. Normal players leave the game to browse all sorts of windows in any direction, but the TRiBot method only moves to the top of the game window (and which people have windows ABOVE the TRiBot client window). Date: 8/23/2016 Number: #25 Inconsistent WebWalking Description: Webwalking will often get stuck going around objects/areas that it can/cannot reach. Example in video: https://vid.me/1iWx Date: 9/23/2016 Number: #26 Combat#getWildernessLevel broken Description: Returns 0 when called . (This breaks on a regular basis.) Date: 10/24/2016
  23. Is there already a bug report on it?