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  1. Naton

    Naton

    Premium Scripter


    • Points

      171

    • Content Count

      3,379


  2. Einstein

    Einstein

    Premium Scripter


    • Points

      127

    • Content Count

      3,227


  3. TRiLeZ

    TRiLeZ

    Administrator


    • Points

      105

    • Content Count

      3,596


  4. Encoded

    Encoded

    Developer


    • Points

      94

    • Content Count

      6,044



Popular Content

Showing content with the highest reputation since 06/02/2019 in all areas

  1. 19 points
    I started TRiBot 10 years ago as a project founded on my passion for gaming, software development, and automation. We have come a long way since then, especially myself personally. I’ve finished my BSc degree in computer science with a minor in mathematics. I’ve gained a massive amount of knowledge and experience in so many different areas. Now it’s time for TRiBot members to reap all of the benefits. Over the past few months, I’ve been working diligently on a new project - TRiBot X. Everything has been written from the ground up, with all of the best practices of software engineering. Every aspect of TRiBot has been re-imagined to support three main goals: flexibility, useability, and reliability. TRiBot X is more than just a RuneScape bot. It’s designed to be a very abstract automation platform. Modules and components are used to bring in specific functionality. But of course since we are a RuneScape bot, we are going to initially only be releasing an OSRS bot with this framework. That’s enough background information for now. Let’s dive into how TRiBot X is different from TRiBot. Secure Client Environment By secure, we mean that the RS client is run in an environment which heavily protects against client detection methods. With an in-depth knowledge of the JDK and JVM, I am confident that we are able to thwart any client detection methods, and we will continue to be able to do so in the future. This secure environment will be more secure than TRiBot’s LG. Sleek UI (User interface) and UX (User experience) UIs and UXs in web applications have vastly improved, but not so much with desktop applications. Therefore, we are writing TRiBot X’s display in HTML, CSS, and Javascript. We are using React with Material UI. We are currently still in the design phase of the display, so we do not have any prototypes to show you (yet). But we promise our UI and UX will be better than that of any of our competitors! We're moving rapidly and a mockup will be shared within the next few weeks. Fast, Responsive, and Efficient Here’s the current resource usage with one OSRS client running at max FPS. Not bad right? Okay, now check this out. This is the current resource usage with 100 OSRS clients running at max FPS. Yes, you read that right. 100! This is with minimal optimization of TRiBot X. Here are the hardware specs of the machine used for bench-marking: TRiBot X has been elegantly designed for high concurrent performance. Open Source TRiBot X will be partially open source. Our pricing model will roughly stay the same though, delivered through proprietary software modules built on top of our framework. We can’t say which modules will be open source yet, but our plan is for most modules to be. The proprietary modules will all add great amounts of value, representing our competitive advantage. New Input Mechanisms We’ve redesigned our input mechanisms to precisely model human behavior, backed by data and analytics. Not just mouse mechanics, but keyboard mechanics too. And did I say, Human Mouse for everyone?! Scripting API TRiBot X’s new scripting API will be similar to our current API, but improved in many areas. We’ll provide both low-level and high-level APIs. It’s going to be more flexible, fast, and efficient. The main goal with its design is to minimize the amount of code needed to write scripts. Other features include: Null-safe No checked exceptions Immutable Other Features TRiBot X is going to redefine bot software. We have many different features planning, and I could go on and on about them. But it’s best that I work on them rather than talking about them. So here’s a list of what’s planned. I’m going to do more in-depth about them in a future dev blog, spoonfeeding everyone TRiBot X’s greatness. Theming support Plugin support Modularization Micro-service based architecture New web walker HTTP rest server for bot control Deep learning scripts Java 14, with a custom JVM FAQ When can we use it? We don't have a concrete timeline just yet, but we'll let everyone know as soon as we know. Development is moving at a rapid pace right now. What about TRiBot 10/11? TRiBot 11 will be seen through. After the official release of TRiBot X, TRiBot 10/11 will be given and end of life of 6 months thereafter. Will TRiBot 10/11 scripts be compatible with TRiBot X? For the most part, yes. We will offer modules for legacy support.
  2. 14 points
    This update includes: Fix OSBuddy LG input bug Fix updater exception Added error loading profile message to login-bot (Thanks @Todd) Prevent auto-relog from being typed in the client (Thanks @Todd) Comment out a pause in the clicking method (Thanks @Todd) Fix Prayer API (Thanks @Todd) To compensate VIP-E users for the downtime, all current VIP-E users (as of the time of extension) will be given an extension of 2 weeks. The extension will be applied sometime between 24 to 48 hours from now. A fix for RuneLite support is still in the works.
  3. 11 points
    Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 8), which is LG compatible. Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection. Windows EXE installer: TRiBot-windows-x64-4.0.4.exe Portable version: TRiBot-windows-x64-4.0.4.zip Mac OS Installer: TRiBot-macos-4.0.4.dmg Portable version: TRiBot-macos-4.0.4.tgz Unix/Linux Installer: TRiBot-unix-4.0.4.sh RPM installer (CentOS/Fedora): TRiBot-linux-4.0.4.rpm DEB installer (Debian): TRiBot-linux-4.0.4.deb Portable version: TRiBot-unix-4.0.4.tar.gz Platform Independent JAR file: tribot-loader-4.0.4.jar Note that this jar file does not include the bundled JDK. Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight. Other notable changes to the TRiBot Loader: Support getting the version from OpenJDK distributions Add check for bundled JDK Copy OpenJDK tools.jar to the bundled JDK if not present Set the current java as the first available list entry Ignore Java versions which are symbolic links Make the bundled JDK the preferred Java version Update icon images Reduce the number of HTTP calls
  4. 11 points
    What is Tribot Mobile? Tribot Mobile is a new client that works on Android's version of Oldschool Runescape. Being in development for over several months, Tribot Mobile is currently in available to Developers and Scripters, and is completely usable. It uses your PC to interact with a connected Android device (physical or emulator) and plays OSRS for you! Unlike the normal tribot client, this client has absolutely no interaction with the OSRS internals. It is strictly color/image based, and provides functionality through its API, as well as popular vision libraries, such as Tesseract and OpenCV. Demo: TribotMobileDemo.mp4 FAQ When will this be available? Most likely this summer (2020) Who will have access? For the public release, only VIP members or higher will likely to be able to use the client at all. Can this run without a PC? No, a computer is required to actually run the bot logic. It connects to your phone via USB, or via an emulator that you're running also on your PC. Being color-based, will scripts be different? Yes. Scripting for color is notoriously more difficult, thus scripts won't be as advanced. Over time, we plan on creating things like a webwalker and using machine learning to find objects/NPCs. However, this is long term and well after the release. How is the banrate? Both myself and others have tried to get banned using this. We can't do it. I gave up at 40m fletching XP on two accounts (my main and a fresh). I'll try again once we develop some more scripts. Tribot Mobile will have tons of antiban. Just like the normal client, it uses algorithms that mimic human clicking patterns to ensure that no botlike behavior can be observed by Jagex. In addition, it never even touches the game client. There is absolutely zero possibility of client detection, or even client suspicion. It's completely invisible. From the ground up, the Tribot Mobile API will have options for realistic reaction times, sleeps, clicking patterns, and more. How are scripts written? Scripting for Tribot Mobile will be roughly similar to the normal client. However, Tribot Mobile is written entirely in Kotlin. This means that writing scripts in Kotlin will be the easiest, but Java can also be seamlessly used if you prefer. Also, the API will be 100% open-source. ---------------------------------------------------------------------------------------------------------------------- If anyone has more questions, be sure to post here, or ask me discord. Happy Botting
  5. 10 points
    We are absolutely in dire need of feedback for this journey into the next development of TRiBot. If you decide to participate please leave us some feedback in the following template: TRiBot-Loader-5.0.2.jar
  6. 10 points
  7. 9 points
    This release will: Attempt an experimental fix to allow LG to hook the official client Before you run make sure to DELETE ALL t1_agent_*.jar and tribot_*.jar inside of your temp directory. MAKE SURE YOU ARE USING 32 BIT JDK. You can reach that directory by typing "%temp%" in Run or File Explorer THIS FIX MAY NOT WORK FOR EVERYONE. WE ARE RELEASING IN DEV MODE TO COLLECT DATA. IF YOU STILL HAVE PROBLEMS PLEASE FILL OUT THIS FORM. DO NOT ATTEMPT TO USE PROXIES OR ANY VPN UNTIL YOU HAVE CONFIRMED THAT IT IS WORKING WELL FOR YOU. NOTE: this is a DEV release, so for no reason run this release for an extended unsupervised amount of time. Also If you are using LG, please restart both the RS client and TRiBot. Please say thank you to @wastedbro for recoding the agent and @Encoded for assisting!
  8. 8 points
    This thread will outline the upcoming TRiBot CLI Rollout: Soon the TRiBot jar will support command-line arguments, this is a long requested feature that we have previously failed to provide for our users. The reason this feature has never been provided is because it changes much of the core systems and has previously been a daunting task to get through all the phases of software development. In order to alleviate this, these features will be released in the phases outlined below. We understand that Phase 1 is unlikely to mirror many of the 3rd party command line tools for TRiBot. For this reason, I highly encourage users who develop these custom 3rd party launchers to contact me (preferably on discord) so that you can continue to develop your loader with these changes. Our final goal however is that 3rd party tools will be obsolete once all four phases are completed. If we are missing any features you were expecting please let us know! Phase 1: (Released soon) This phase will: Remove old broken XML loading code Replace all existing TRiBot arguments with command line arguments (EX: replace MEM256 with --mem 256) Ensure that the TRiBot loader and client starter work the same as they currently do A complete list of implemented API are as follows: --disablefwall --enablefwall --sid --mem --bootinfo --proxyhost --proxyusername --proxyport --proxypassword Phase 2: This phase in summary will add additional API features that allow the user to actually use command line arguments for bot-farm purposes. Included in this will be Allowing the user to login via command line arguments Script selection Script arguments Character Username/Password/Pin/World Phase 3: This phase in summary will add back configurable JSON or XML files to launch the client with all the above options. Phase 4: This phase in summary will support TRiBot botting tabs and adding individual proxies to tabs
  9. 8 points
    Hello TRiBot, Today we have a significant release that has been in the works for the last month addressing several key issues, features and bugs in the backlog. With these changes, we are also including a new TRiBot Loader which will allow you to select any version that is released. This adds the flexibility of allowing you to revert to a previous version should an issue arise, run development only builds, view an accurate change log between versions etc. we are very proud to offer this feature and think it will add a lot more functionality down the road as we continue to release new versions. These changes include 80+ commits by our development team, a list of them is summarized below and also available for your viewing pleasure in the new TRiBot Loader. In addition, we have taken additional steps to improve as a development team by adding continuous integration and deployment into our workflow to assist in delivering timely releases such as bug fixes as well as new features on a weekly basis depending on our development cycle. - Allow users the ability to select which version of TRiBot they want to run - Fix clicking of the close button when logout tab is already open - Update script description to display line breaks - Add support for RuneLitePlus Looking Glass - Check if minimap interface is substantiated instead of not hidden - Remove keyboard speed reset on keyboard handler initialization - Change MessageListening interface to have default implementations, allowing users to only implement what they want - Prevent script end on failed dismissible random - Change pin bot to fail if the pin is set to -1 - Change mouse movement on re-entering to appear more humanlike - Improve camera rotation algorithm - Change mouse to re-enter the screen from a random place, rather than the spot it left - Change character randomization traits to be less constrictive and also more relative to screen size - Update ABC camera rotation to be based on the current rotation, avoiding unrealistic and sporadic movements - Prevent login bot from activating if auto-relog data is invalid - Grab auto-relog data immediately on in-game login state - Fix hint arrow API method - Add 8-10 minute wait for too many incorrect logins - Fix handling of NPC chat for high-risk worlds - Change login timeout to two minutes - Add ability to handle authenticator login message - Make the mouse handler freeze less often by adjusting the timeout - Fix auto-relog when using script queue - Fix in-game world hopper chat message handling
  10. 7 points
    Bbuu20's Miner This script is some of my best work. I've followed all the guidelines for a premium script. I've also implemented a user friendly gui, along with options to bypass the gui using args. The script uses ABC2 level 10, as well as a custom fatigue system that users can adjust manually in the gui. The script handles traditional mining with any tradable ore, with an option to hop worlds on rock depletion, and/or avoid wilderness pkers. It also has a progressive mining system, allowing users to string together tasks, making the script truly set and forget. And now, it is completely open source on my github at: https://github.com/zperkins11/Bbuu20-s-Miner I developed this script with the intention of going for premium scripter, but I've since decided I'd rather make it open source for people to learn from. It has its imperfections, as does any script, but I believe it will become an excellent learning tool for new scripters. From this source, you can learn: How to create and implement interfaces How to create and instantiate objects How to/when to use static methods/variables How to implement profile saving/loading How to implement a javafx gui and/or receive arguments How to use a custom css stylesheet with your javafx gui How to create a simple and effective paint And much more involving the tribot api. GUI Paint 50 hour proggie
  11. 7 points
    Here are the notes for this release: Added experimental LG launchers Added dynamic interface finders We're happy to add a feature we've wanted for a long time, a way to launch clients for LG from within the client. Please be patient with us as we work out all the minor bugs of this release. There are significant moving parts on launching and attaching to a client. To use this feature simply click one of the new launchers and provide TRiBot a path to the related JAR file. If you need to to update/change this link, simply delete this JAR file and TRiBot will ask to re-link the next time you launch it. Remember our own @Fluffee graciously hosts and compiles his own TRiBot compatible OpenOSRS available here. https://bitbucket.org/openosrsjava8/launcher/downloads/
  12. 7 points
    I'm currently developing an advanced framework to improve on the faults of TRiBot's Keyboard class. If the community and admins assist me in this process I will release the entire source code. To see for yourself, you can use a test script I wrote that observes OSRS client KeyEvents directly: https://pastebin.com/raw/dL0MtDRf. Unless you type with a single finger, you will very likely see how alarming the difference is. Here are some major issues: Typing is not asynchronous. To type the string "ab", the "b" can only be typed after the "a" key has been released. Humans type so that just the presses are synchronized, the releases happen independently. If keys are ALWAYS pressed linearly (and they are), it's easy to see from a KeyEvent log that the player is a bot. Calling Keyboard.sendPress(capitalKeyChar, correspondingKeyCode) will insert a "shift" press event. This is not mentioned in the javadoc. This should be decoupled because it's unintuitive. This directly prevents any scripter from having full control over the base functions typing is comprised of. This is the primary reason I can't write the framework I plan to (and it's almost entirely done). Some events fire incorrectly Typing a single quote (') not only inserts a shift before, but also uses the keyCode for right arrow key (39) instead of the correct one (222). This causes the corresponding events to not properly mimic human behavior: [21:56:57] TRIBOT KEYBOARD [21:56:59] Pressed Shift, code: 16 [21:56:59] Pressed Right, code: 39 [21:56:59] Released Right, code: 39 [21:56:59] Released Shift, code: 16 [21:56:59] ACTUAL HUMAN KEYBOARD [21:57:03] Pressed Quote, code: 222 [21:57:03] Released Quote, code: 222 Not only is the wrong keycode being shown, but also what you can't see is that the press and release KeyEvents have shift modifiers, which would be impossible for a single quote char on most keyboards. I'm sure there are more issues, the Keyboard class seems to have been left unchanged for quite some time. As I've mentioned, I'm almost finished with the framework I'm designing. I just need the decoupling mentioned in bullet point 2 to be taken care of and I'll release it publicly, free, and open source. @TRiLeZ, @Todd, @JoeDezzy1, @erickho123, @Encoded, @wastedbro.
  13. 6 points
    JBotStarter is your one stop shop for fully automated RS Account Creation, the ultimate account creation tool. Ever wanted to farm Runescape but not had the time to make endless numbers of accounts to trial your methods? This script is your solution! Whether you're an avid all round farmer, or just testing the waters, there'll be an JBotStarter to suit your needs. JBotStarter Editions The best package going, enjoy watching your bot complete every quest and skill this script has to offer. Capable of completing over 35 quests and training 10 skills, there's no doubt this script will suit your training needs! Purchase Here: https://tribot.org/repository/script/id/3524 Supported Quests: Cook's Assistant Doric's Quest The Knight's Sword Imp Catcher Witch's Potion Rune Mysteries Sheep Shearer X Marks the Spot Pirate's Treasure Romeo & Juliet Goblin Diplomacy Restless Ghost Ernest the Chicken Vampire Slayer Client of Kourend Druidic Ritual Monk's Friend Varrock Museum Gertrude's Cat Sea Slug Witch's House Tree Gnome Village The Grand Tree Waterfall Priest in Peril Animal Magnetism Fight Arena Lost City Merlin's Crystal Holy Grail Fishing Contest RFD Cook RFD Dwarf Dragon Slayer Mountain Daughter Dwarf Cannon Supported Skills: Slayer (Turael) Prayer Ranging Agility Cooking Fishing Woodcutting Crafting Firemaking JBotStarter - NMZ Edition is the successor to the much loved JNMZStarter. Automatically level your perfect NMZ ready account straight from a Level 3. This includes the Demon Questline, MTD Questline & Animal Magnetism for you range lovers out there. 20 Quests - 5+ Skills Purchase Here: https://tribot.org/repository/script/id/3254 JBotStarter - GDK Edition is the ideal tool for a GDK farmer. Hate levelling accounts to get that anti-dragon shield? This script will complete all the quests required to get you a virtually GDK ready account, including Dragon Slayer! 15+ Quests - 4 Skills Purchase Here: https://tribot.org/repository/script/id/3526 JBotStarter - Lite Edition allows you to either test the script, or enjoy some of the perks it has to offer for free! Perfect for levelling up F2P accounts. 10 Quests - 5 Skills Enjoy Here: https://tribot.org/repository/script/id/3482 Features: Every JBotStarter edition will feature the following: - Full GE Support! - Level 3 Support. Your account can work it's way through all the tasks dynamically straight from a Level 3. All you need to supply is membership and gold! - Advanced Preferences w/ Customisable Antiban! Set up your accounts to play how you like it. Is there something you'd like to see that isn't there? Request it. - Simple, Intuitive JavaFX GUI. Re-order tasks or remove them. You can complete tasks in whichever order you like! This script will intuitively decide which tasks it can complete. Progress Reports / Media:
  14. 6 points
    @TRiLeZ I'm still getting the maximum instance error after like an hour of botting.
  15. 5 points
    Trains the Slayer skill for you, 100% automatically. Welcome to ARKSlayer Pro, Tribot's Premium Slayer script. Ever wanted to farm Cerberus? Alchemical Hydra? Abyssal Sire? All of these highly lucrative bosses and more are locked behind tough Slayer requirements that struggle to be botted - not anymore! Features Supports: Turael (Low-level Slayer Master, no Combat requirement) Vannaka (Mid-High level Slayer Master, requires 40 Combat) Nieve (High-level Slayer Master, requires 85 Combat) Travels to and from tasks automatically, completes them and then gets new tasks - no input necessary Incrorporates an advanced, safe and efficient combat system that emulates human-behaviour Supports using the Dwarf Multicannon with projectile tracking (for tracking cannonballs left), repairing and all other relevant logic Supports all food Employs a simple alogorithm to calculate how much food it needs to take to each task on each trip to not waste food, or allows you to choose to take a full inventory on every task Supports most commonly used potions Simple to use drop-down UI picker with pre-populated data (from Attack Potions to Super Combat Potions; most are supported) Intelligent algorithm to determine when to drink potions with randomisation to keep your account safe Automatic looting of anything worth looting, with precise profit and loss calculations - high level Slayer tasks make some of the best profit/hour in the game eg. Kurasks, Abyssal Demons, Gargoyles, Nechryaels Also offers "Loot above x value" and a "Max-XP mode" for extra customisation options Supports Fairy Ring teleporting, Slayer Ring teleporting and a host of other teleportation options around OSRS to get you to tasks automatically and using the most efficient way available to your account Full Grand Exchange and Slayer Master Store restocking (supported and strongly recommended to keep checked) Supports Protection Prayers for necessary tasks Supports taking the Holy Wrench on Prayer tasks to reduce prayer potion consumption Switches Equipment automatically for required tasks (eg. Mirror Shield for Basilisks and Leaf Bladed weaponry/Broad weaponry for Kurasks/Turoths) Supports Expeditious Bracelets for annoying tasks that need shortening Supports Bracelets of Slaughter for increasing XP/hour on high XP tasks Supports using the Slayer Helmet and Slayer Helmet (i) Automatically uses kill moves on relevant tasks eg. Salting Rockslugs and Ice-cooling Lizards Supports Ranged and Melee combat World/area hopping when a cannon is already in our area and to prevent crashing other cannoners World/area hopping when too many people are in our area for a certain period of time Supports Task Skipping (currently only preset tasks, but eventually Task-Skipping will be fully customisable) Has the option to stop after a certain number of tasks automatically and logout Special Attack Weapon support with weapon switching and intelligent randomisation-based antiban Support for Superior Slayer Monsters (acquired through the Bigger and Badder purchasable perk), with the potential to drop loot worth 26m and increasing XP/Hour considerably Automatic Dusty Key acquisition for Blue Dragon tasks Considerable antiban and multiple fail-safes including: Repeated server-message failsafe (checks if we are stuck and repeating the same broken action to save our account and resets) World-hopping if many people arrive at our location or someone sets up a cannon Combat-area resetting if dragged out of its area for any reason Area-locked looting to prevent anti-botters who try to drag the script out with loot Additional, toggleable, antiban options to emulate human behaviour at the cost of efficiency: Activatable "Microbreaking" to simulate a player becoming distracted and semi-afking in the middle of a task Activatable "Fatigue" system to simulate a player becoming tired and less responsive with time Activatable "Hyper-afk" mode, which allows aggressive and cannon tasks to be done as though your account is semi-afk while completing them Multi-tabbed paint showing all of the information you need, including Slayer XP, Total XP, Profit/Loss and Tasks Completed Additional Antiban, unique algorithms, full ABCL2 10/10 compliance and a host of dynamic and randomised actions Simple, attractive GUI relative the huge host of features this script includes to make your life easier, with automatic saving/loading Optimal use guide ARKSlayer has a full guide on how to setup the script and gain optimal XP, viewable here: Where do I find this? You may purchase this script from the Repository: GUI Task list (all supported unless noted) Aberrant Spectres Abyssal Demons Ankou Banshees Bats Black Demons Black Dragons Bloodveld Blue Dragons Brine Rats Basilisks Birds Bears Bronze Dragons Cave Bugs Cave Crawlers Cave Slimes Cockatrice Cows Crawling Hands Crocodiles Dagannoth Dogs Dust Devils Dwarves Earth Warriors Automatically skipped, since this task is in the Wilderness Elves Fever Spiders Fire Giants Gargoyles Ghouls Ghosts Green Dragons Does Baby Dragons in Brimhaven Dungeon if above 34 Woodcutting, otherwise skips (since normal Green Dragons are in the wilderness) Greater Demons Goblins Harpie Bug Swarms Hellhounds Hill Giants Hobgoblins Ice Giants Ice Warriors Icefiends Infernal Mages Iron Dragons Jellies Jungle Horrors Kalphites Switches types killed based on combat level – Workers or Soldiers Killerwatts Kurask Lizards Lesser Demons Minotaurs Mogres Molanisks Automatically skips, Dorgesh-Kaan is a nightmare Monkeys Moss Giants Nechryael Ogres Otherworldly Beings Pyrefiends Rats Rockslugs Shades Sea Snakes Scorpions Shadow Warriors Skeletons Skeletal Wyverns Spiders Spiritual Creatures Automatically skips, may be added in the future Steel Dragons Terror Dogs Automatically skips, may be added as a Slayer-Ring-only task in the future Turoth Trolls Supports multiple locations (including Jatizso and Death Plateau) based on your account’s quests completed TzHaar Vampyres Wall Beasts Werewolves Wolves Wyrms Zombies Progress Reports
  16. 5 points
    Welcome to GeniuSP2P Quester Please Read To The End Before Using It Script Back up with some Improvements I have been working on this for like 15 days me and my beta testers so i decided to make it open beta for ppl to test i am willing to add almost ever rs quest out there this is still a beta script so u may found some bugs please report it asap i will fix them asap as i am online almost 24h Currently this script only support 30 quest till now adding more soon ^_______^ i am a argument guy i dont prefer GUI but i may add one later on this only support GE not going to gather any thing it will buy all items at the start of the script ******** it currently dont support mid way quests the quests the script support is { 1-Cook's Assistant 2-The Restless Ghost 3-Romeo & Juliet 4-Sheep Shearer 5-Ernest the Chicken 6-Imp Catcher 7-Doric's Quest 8-Witch's Potion 9-Goblin Diplomacy 10-Rune Mysteries 11-X Marks the Spot 12-Vampire Slayer 13-Client of Kourend 14-Dwarf Cannon 15-Witch's House 16-Waterfall Quest 17-Merlin's Crystal 18-Holy Grail 19-Tree Gnome Village 20-Fight Arena 21-Priest In Peril 22-DruidicRitual 23-KnightSword 24-MonkFriend 25-AnimalMagnatism 26-MountainDaughter 27-FishingContest 28-RFDCook 29-PlagueCity 30-FremennikTrials } now for the argument to use as my F2P quester we going use ADD, ADD,CookAssistant,Xmark:Agility,Ghost,Doric,Goblin,Romeo,IMP,WitchPotion,RuneMysteries,Sheep,Ernest,Kourend:Piscarilis:Agility:Agility,Cannon,WitchHouse,WaterFall,MerlinCrystal,HolyGrail,TreeGnomeVillage,FightArena,VampireSlayer,PriestInPeril,DruidicRitual,KnightSword,MonkFriend,AnimalMagnatism,MountainDaughter,Stamina ** Custom food support added u need to type the argument followed by food id u wan default is lobster Example: Food:361 that will use Tuna ** I added ABC 2 for the script, Eating now depends on ABC2 if u wan safe eating just add this to the argument SafeEat Example: ADD,WitchHouse,SafeEat this was a full argument for all supported quest u need to separate each quest from the other by , u can change the order as u wan or u can remove what quests u dont wan do u can remove Stamina if u dont wan it to buy and use stamina if u are at mid of quest and for some reason the script ended or internet out and u wan continue u just add this argument and the end to force the script to ignore buying part and banking part but make sure it have all the required items in inv for the part it is on ,DontBuy Tested on 50+accounts 0 bans till this minute Recommenced using LG as it will reduce the ban rate while using this script Have fun Safe Botting Gl P:S : u can toggle paint off or on by clicking on the chat (on the paint position ) . Comment what quest u wan it to be added and i will add it Big thank to my beta tester team @flamekiller999 @briefcase235 @Diltune @Depresitoo @dondo_supamida @Derik @tofurocks @aliraj Get Script From Here > Argument Generator Thanks to @cass2186 Never Used Argument Before: Progress: reported What is new V6.9 : 1- Script now will triple check for the required items at the start of each quest 2- Added option to disable banking for small quests but u will need to withdraw all items by your self for all quests u wan that is great for short quests with 2-3 required items ADD,CookAssistant,Doric,Goblin,Romeo,IMP,DontBank 3- Added 3 more quests updated to the post and argument
  17. 5 points
    Welcome to the thread for Netami's Runecrafter! Support/discussion discord link: https://discord.gg/aacD5Th GET IT HERE: https://tribot.org/repository/script/id/3493 Over the past few months I've been working on my own Runecrafting script, which I'm now happy to release for public use! Below is the list of features currently implemented in the script: - Regular (walking) runecrafting - Abyss runecrafting - ZMI altar - Pouch repair (abyss or NPC Contact) - Progression queue - Custom jewelry/teleport/bank selection for jobs - Lava/mud combination runes - Integrated GE Selling/Restocking - Stamina potion support - Customization mouse speed - Integrated muling (for use with Netami's Muler) - Pouch gathering from abyss - Pouch organization in inventory - Script ending conditions (time, runes made, level) - Profile saving/loading - Profile loading via script arguments - Dynamic signatures/hiscores Below is the list of runes/methods supported: Red = Regular (non-abyss) only, Yellow = Abyss only, Green= Abyss and regular OR custom method - Air runes - Mind runes - Water runes - Earth runes - Mud runes (magic imbue OR talismans) - Fire runes - Body runes - Lava runes (magic imbue OR talismans) - Cosmic runes - Chaos runes - Astral runes (Moonclan teleport) - Nature runes - Law runes - Death runes - Blood runes - Soul runes - ZMI Altar (Ourania teleport) GUI Screenshots: https://imgur.com/a/vsSG4RU Hiscores page: https://netamiscripts.com/rc/ Dynamic signatures (replace Netami with your own TRiBot username): https://netamiscripts.com/rc/users/Netami.png
  18. 5 points
    Hi all, I would like to announce the next premium script I will be releasing, EzClueSolver. EzClueSolver will eventually be able to complete all clues from beginner to elite level, and some/most master clues. Add the open beta from the repository (free) here: https://tribot.org/repository/script/id/3484 Features: It will be able to determine if your account has the requirements for any given clue. It will include workflows to unlock some easy-to-obtain requirements, such as music clues for entering a specific area, or minor tasks such as adding a rope to Lumbridge caves. You will be able to specify how to handle clues your account cannot complete: Should we drop it? Should we end the script? There will be multiple available methods for obtaining clues. Currently planned to support: Any impling jars (beginner -> hard viable) Pickpocket H.A.M. members (easy clues) Thieve stone chests in Lizardman temple (medium clues) Customize equipment setups Customize travel/teleport item setups (Runes, tabs, jewelry, etc) STASH unit building / usage Current development progress: Script is currently in closed beta, fully supporting Easy and Medium clues. At least 2000 medium clues have been completed with this script so far, and at least 500 easy. GUI is functional but needs a few more features, and I would like to add a nice paint and additional data tracking. I believe it will be ready for public beta within a week. Sneak peek at GUI: GUI will likely change quite a bit as development continues. And of course, this script will support arguments. Proggies/Screenshots: Profit/Loot breakdown: According to current wiki rates, a medium clue currently costs around 60k gp in eclectic impling jars. The average medium clue loot (over time) is 172k gp due to Ranger boots. This means that, per clue, you are estimated to profit around 110k over time. Not bad! Unfortunately, the numbers on for easy clues are not as nice over time. I managed to snag a Cape of skulls which gave me the nice 15m proggy up above, but I wouldn't count on results like that for easy clues. Thieving HAM members is free, so that is an option. However the clues per hour will drop significantly (probably 2-4, testing it right now). Post-release update plan: Beginner, Hard, and Elite clues will not be supported until after the first release. Hard will probably be the first set of clues I will work on as they are more desirable IMO. Custom combat functionality for obtaining clues (i.e. kill Hellhounds, Guards, etc) - distant future Puzzle solving needs to be written from scratch! Fortunately, data from open source clients is very helpful for that. Thanks for reading! Best of luck botting, and I hope everyone is staying healthy during the pandemic.
  19. 5 points
    I've forked the OpenOSRS client to make it compatible with Java 8. They did a full update to Java 11 meaning just rebuilding with Java 8 doesn't work anymore. This new repo does not rely on their main Github directly, at all. I do pull their updates, but all the dependencies are fetched from my bitbucket (as all the dependencies have to be built with Java 8 as well). This build will hook with TRiBot and should make LG easier https://bitbucket.org/openosrsjava8/launcher/downloads/
  20. 5 points
  21. 5 points
    Same could be said about yours: https://github.com/Will--B/ I'm voting no based on the laziness/haste of this application alone. I understand you've been told that the scripter rank is easier to obtain now than it used to be, but you are extremely far from being an active user, and you don't even have vip. When is the last time you tested one of these scripts? Clearly, they haven't been tested in months, since it appears you haven't been vip since October. In your first scripter app, you said "Of course, life happens and it's possible that I'll never get around to a bunch of AIO premium scripts... If not, at least the community is left with a bunch of high-quality free scripts", and then proceeded to remove all your scripts, as well as their source code, once "life happened". All of your scripts posted here were uploaded last night, and you didn't even make sure the link to your github worked before posting your application. Last night on discord, you said: "Too much work to justify spending time doing this. Now I'm quarantined and have a bit of time." The whole point of making the scripter application process more forgiving is to allow active members of the tribot community to write quality, open source scripts, without needing to pay the $8/month for vip. At this time, you are not at all an active member of the tribot community, and you pretty much admitted you will leave again once you are no longer quarantined. My opinion doesn't matter as much as some other's here, but I feel this application was very rushed, with little effort put into it. I believe a scripter should need to prove they are an active member of the community, and shouldn't admit they are only here because they have some extra time for a few weeks/months. I would be much more inclined to vote yes if you were to stick around at least for a few weeks before applying for scripter. I would also like to make it clear that I don't mean to insult you with anything I've said, I just really want my opinion to be heard about this application. I really feel it would be a spit in the face to myself, and all the other scripters on tribot, if such a low effort application is approved.
  22. 5 points
    Why would people not want to hear about bans? it affects the decision to buy the script.
  23. 5 points
    Hello Some intro stuff: This account was never meant to be mained or maxed, it was originally my 99 RC account that I put on the bench because i didn't want it to get banned, I can't really remember the reason, but I started to max it slowly and here we are today! First and foremost, by MAX* I mean every skill that I find bottable ( Slayer is excluded ) and skill I want to do myself vs scripting ( Farming ) Closing intro stuff: For everyone saying this is fake or whatever, that's fine, all I can say is, this is real and I did bot 99% of everything lol Picture: Aropupu's aPlunder* not thiever Scripts used: Big Brain @theholyone Scripts @Naton @Aropupu @Encoded SPECIAL SCRIPT MENTIONS: Got me FULL void + mace + points for elite void Got me fishing trawler outfit.. after 10+hrs! CLOSING REMARKS: Would just like to give a special thank you to Tribot for being there, OSRS for paying some bills and everyone @ the current Leakfest for putting up with my annoying shit when i'm bored. Going to actually play the game now Happy botting and best of luck to you all Think that's it for now, gonna edit later
  24. 5 points
    Over the last three weeks, I've been working on upgrading our server infrastructure. It's finally ready and is now live! Why? Increased reliability - less server errors Increased availability - less downtime Increased security - keeping us and you secure Increased capacity - ability to serve you better Increased speed - less waiting for things to load Faster development - server and service updates will come faster What are the changes? Move from a single AWS EC2 instance to AWS ECS (Elastic Container Service) Distributed computing Load balancing Git management of server files and filesystem Redis caching How? AWS ECS (with 10 EC2 instances) AWS ElastiCache (Redis) AWS Load Balancing AWS EFS (Elastic file system) Please bare with us as I continue to tune the server for maximum performance. Slow loading speeds may occur temporarily. I thank everyone for their patience. Please post on this thread if you experience any issues other than slow loading times.
  25. 5 points
    Everyone already knows what Tribot is though we don't need more marketing. we need you to stop "fixing" stuff and then going afk without testing stuff first. Or maybe a dedicated developer/admin who will actually work on stuff instead of just marking 50+ bug reports as closed (thanks usa) and moving them somewhere else. maybe some LG support since the shit breaks every week and is riddled with bugs reported 6+ months ago(let's be real you're the main person who can fix that kind of shit) Tribots digital experience would be so much better by fixing the things that are the core to the client or user experience. Also hi raleys
  26. 5 points
    LG is currently unavailable. Looking into a fix.
  27. 5 points
    We had some issues where the cluster wasn't being fully upgraded and half were running on yesterday's version. I'm happy to report that 100% of the cluster has been upgraded and is 100% healthy. I will continue to work on improving everything.
  28. 5 points
    This thread will serve as a temporary hub for my EzQuester script, which will be on a 1-2 week free beta. I plan on having two major releases for this script... EzQuester v1 which will be arguments only, and will provide minimal customization options. EzQuester v2 which will be configured via GUI or arguments, and will provide in-depth customization options. All argument information will be kept and updated here: https://pastebin.com/T4jf9hYL Script located here: https://tribot.org/repository/script/id/3275 I always use Looking Glass when botting quests, and I recommend you do the same! Current features: Completes over 40 quests, individually specified by argument. Quests should be able to be started even if they are in progress. Some quests may experience issues with this - report the issue using the bug report format below and I will write handlers for it! Can purchase all required items for every quest in the specified list at start. Uses Fire strike and safespots when available. Certain monsters, such as the Priest in Peril dog, are immune to magic, and so are killed using a different weapon (can be specified via arg) Quests are completed in the order they are specified, unless they lack a required stat to complete the given quest. Script ends when all quests that can be completed are completed, or after failing too many tasks. Current quest list: Planned updates/design process: Please contact me on Discord or via PM to report bugs. I will fix them ASAP, I am usually very active on my computer and will work on them right away if I'm available. Please follow the format so that I don't need to ask many follow-up questions. Bug Report Format: Argument used: Screenshot/gif (including paint): Bot debug (pastebin link): Client debug (pastebin link): Any additional info to provide:
  29. 5 points
    Try our development release by checking "Development Release" on the TRiBot Loader. Note that these new features are currently in beta. This development release features: Fixes object model locations and object IDs Dramatically improves the performance of LG in certain scenarios Improves object findings speeds If you suffer from LG being terribly slow, please try out this release and let me know how it goes by replying here.
  30. 5 points
  31. 5 points
    After reading this thread, I've decided to forgive the debt and to also send you 8 credits so that you can purchase a month of VIP-E on me. It was great having you in the past, and I'm glad you're back. I hope life has treated you well.
  32. 5 points
    This update includes: Fix to the in-game world hopper incorrectly identifying interfaces (Thanks @[email protected]) Added support to the login-screen world hopper for high number world 400+ Fix a bug where the world-hopper would consistently return false (Thanks @wastedbro) Added additional response lines to the login-bot Additional Kotlin support (Thanks @wastedbro ) Phase one of TRiBot CLI Rollout. See Thread Since this update contains changes to the TRiBot Launcher we highly recommend you re-download the launcher from the homepage. It might be important to download the launcher in a private or incognito mode of your browser if you are having issues. Updates to LG and Runelite compatibility coming in a future update. A fix for the nature rune bug coming soon in a dev release.
  33. 5 points
    This release will: Add additional login-bot messages: Un-handled login message: Error loading your profile. Please contact customer support. Un-handled login message: No reply from loginserver. Please wait 1 minute and try again. Un-handled login message: Please enter your password. Bug where login-bot would break if the "remember-username" box was checked. NOTE: this is a DEV release, so for no reason run this release for an extended unsupervised amount of time. This DEV release contains all the updates of previous DEV releases. Also If you are using LG, please restart both the RS client and TRiBot.
  34. 4 points
    This is a script I've been working on for the last few days. It's a simple free-to-play-quest bot. The purpose for making this was to easily get fresh accounts up to 7 quest points to use the GE. Repository link: Here It can do: Tutorial Island Cooks Assistant Sheep Shearer Witches Potion The Restless Ghost Rune Mysteries Ernest The Chicken It's main purpose is to need as little from the user as possible. If it needs an item, it will go and search for it. That means it will train your stats for items. For example, if it needs coins or goblin mail it will go and attack goblins until it gets them. In witches potion it will handle buying an eye of newt for you from coins it goes and collects on its own. This script is new, so please babysit it.
  35. 4 points
    Repository Link: https://tribot.org/repository/script/id/3393 Description: This bot will complete the Rogues' Den minigame accurately and efficiently Instructions: Start at Rogues' Den Have stamina potions/energy potions in your bank, if restoring run energy is enabled The script will automatically take the 80 thieving shortcut if applicable It's recommended to zoom out a bit and/or use resizable mode to click farther away for best performance Requirements: 50 Thieving and Agility Script arguments: As with all of my scripts, you can load your last settings with the script argument "settings:last". You can load any specific settings profile with "settings:settingsName". Pictures: Features: Completes the course in the most efficient manner possible Supports restoring run energy/drinking stamina Opening crates Stopping after # of crates or full set obtained 80 Thieving shortcut View Free Trial: https://tribot.org/repository/script/id/3393 Preferences: If you have any questions about any of the preferences, then please ask. Feel free to join my discord, PM me here, or leave a reply to this thread. Dynamic Signatures: To be added. Tracking statistics is already supported. Highscores: http://nscripting.com/highscores/roguesden/ Pricing: Pricing is subject to change at any time Visit the repository link for up-to-date pricing Let me know if there is a specific instance package you'd like to see. Refunds will only be given in the case that there is an actual issue with the script. Bugs/Errors: Please delete hooks.dat and the jagex cache before reporting bugs. Also make sure that you have good internet connection and are not disconnecting/having extremely poor FPS. Please leave bug reports down below (or in my discord). I will fix them as soon as possible - they are very much appreciated. Suggestions: If anyone has any suggestions that could help make the script even better than please let me know, I am open to any suggestions.
  36. 4 points
    Info This program should delete hooks.dat, the jagex cache, the osbuddy jagex cache, random.dat (if this even does anything), and looking glass agents. Download https://github.com/Naton1/Hooks-And-Cache-Deleter/releases/ Instructions 1. Close all clients 2. Run the executable jar file Help If it doesn't seem to be working, please send me a screenshot of what displays in the console. Note that this is only tested on windows but it should work for other operating systems. If it doesn't, send me the what displays in the command line when running the jar. To not display a gui, use the arg -nogui Souce https://github.com/Naton1/Hooks-And-Cache-Deleter
  37. 4 points
    Uh https://tribot.org/repository/script/id/3027-nherblore/ ?
  38. 4 points
    Hi friends, Having completed all the goals I ever wanted on my Ironman, it looks like my RS days are nearing a close. I would like to leave anyone considering botting a main (even one with 1 ban for botting) with some advice that I have learned through botting several mains these last 6 years (and having every account banned except my greatest one). This isn't a bible or anything, just some pointers that may help you along your path to botting excellence. #1 rule for botting: Don't do anything that would make another player report you. Strategy for botting a main/ironman (the following are all the same level of importance): 1.) Join a large CC, such as "ironmancc" for ironmen and comment every now and then on the flow of conversation 2.) Talk to people in the scape whenever you're at your computer and see them skilling near your guy. 5-10 minutes of a good conversation and you can act like you're heading out, but just world hop to a quieter spot 3.) Never bot without any gear on - that is 100% suspicious (useless Rogue's Den and certain activities which require you to not wear armor) 4.) Always bot your main account with proven premium scripts, here are my favorites that I have never received a ban for, but all the loot and levels: (aMiner v2, aAgility v2, nNightmare Zone, Auto Fisher Pro, Netami's Barrows, Auto Winterodt Pro, aPlunderer v2, Optimus Combat & Magic) These are nearly flawlessly crafted scripts. Use the above tips in conjunction with these scripts and you'll have 99 combats, 99 mining (50M+), 99 fish (50M+ with minnows), 99 thieve and so many scepters, 99 FM and loot, all barrows gear, in addition to very high slayer & mage. 5.) ONLY use Looking Glass 6.) Get that Quest Point cape! In fact, use all of your newfound bots to help get those skill requirements (all but hunter). Changing up how you interact with the game is fundamental to keeping ban proof. 7.) Never bot more than 4 hours at a time. I like to keep my sessions down to 2-3 hours, depending on the bot (I run NMZ until I'm out of potions, which is closer to 3.5 hrs). You can take a break and get right back to botting. But never play more than someone who has a RS addiction would play. Some bots have inhuman play times. For 99 mining, I would run my bot for 3 hours before work and 3 hours after I got home from work 8.) Get SPLASHTOP!!! Or something like it. I've been playing RS Mobile for over 8 years through Splashtop. You can put the streamer on your computer and access your computer from your phone, ipad, another computer - anywhere with internet access. This is invaluable to staying ban proof. You can check to make sure everything is going swimmingly, world hop if you're next to some chatty fishers, whatever you need from a remote location. 7.) The following bots should be scarcely used, or simply not at all (my opinion Runecraft - When RC Bots came out, USA had the absolute best. I was able to get to 92 RC in a couple months before getting lazy and receiving that juicy perma ban. USA RC is no longer a thing, and the new RC bots still need some TLC. If you do bot with these, never leave your screen. Construction - fastest skill in the game, and you can do it faster than the bot (and less bot like) Herblore - might be good, no experience with it Fletch - same as above (got my fletch from Winterodt [75+] and myself) Hunter - just don't do it. You can get your hunter up super fast and this skill has the highest chance of receiving a report as you're competing with real players for a spot 8.) Play RS Mobile when you want/can - the game flags that you signed on the mobile client, and those cannot be botted. I did this when making cannonballs on my ironman and buying/selling items at shops (can buy/sell much faster on mobile with spam clicking x50) The following bots I do not have enough experience with to say they are safe if played consciously: Smithing - I love the Blast Furnace bot, but have not used anything except the trial. The bot does Blast Furnace more efficiently than myself (needs further testing -- try it out for yourself and see). nSmithing & AlphaSmither trails both worked really well for me. Cooking - nCooker & Sigma Cooker both worked for me, but I got the majority of my cooking experience by myself Woodcutting - Super easy to legit afk at the WC guild, but Einstein's WC works really well when you don't feel like doing that Farming is so Zen, you don't even need a bot ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ How to get banned: 1.) Get reported - Sometimes due to a game update the bots can break or start behaving improperly. If the bot is behaving improperly, DO NOT AFK, you can still babysit if you like, but how I always received my reports, which lead to perma bans, were the times when I just assumed the bot would run fine, didn't watch it make it's first cycle, & left the house or fell asleep. 2.) Fall asleep botting while using a new script. Always babysit new scripts and END SCRIPT as soon as the bot starts spam clicking or doing something inhuman. 3.) Bot for prolonged time without any legit play in-between 4.) Bot naked, without gear (mentioned above, but worth repeating) 5.) Doing the same task over and over again without changing it up - it's okay to go straight for full Graceful within 2 days using the aAgility v2 bot from level 1 agility. That's what an obsessed human would do. But after getting it the human would also: Cheer, tell people, and most importantly, TAKE A BREAK FROM AGILITY. Good luck to all & thank you for the help and great bots throughout the years. WB
  39. 4 points
    Don't have a picture of me getting it but just got 99 agility using this script, thank you!
  40. 4 points
    This Tut is going be for ppl how want to start scripting for tribot and dont know where to start and how to start i will be guiding u through the process here and i will make 2 basic scripts a WOODCUTTING and MINNING Scripts **I am not making a video and guiding through this post cause of my accent as Arabic is my first language .. ** Please avoid copy and past to learn somthing ... First the requirement 1- You will need IDEA I am going use Intellij 2- You will need to setup tribot with it 3- You dont need basic java programming to watch this and u will understand it for sure so lets Dont make it much longer and lets start First of all we going use Node Framework thanks to @Worthy so lets just say what is Node framework do: Basically a Node consists of 2 major parts 1- A validation 2- An Execute Just Ignore every thing in that photo it just shows you what dose Node look like So we have 2 things to go with 1- Validation that what we need the bot to check if it is happening it call the Execute method in that node so lets say we need the bot to cut the tree if it is not cutting so we write in the Validation method if not cutting codes and in the execute method of that node cutting tree node Now we done with our Framework so lets talk about making our first script^_^ The WoodCutting Script: As i said before u need to have IDE and compiled it with tribot so u should get a screen like this. If u have screen like this continue reading if not please figure it first and then continue or comment if u have a problem Now lets make out Script structure we Right click on our scripts and select new then select Package and name it what u wan your script to be we will name it WoodCutting after that we will find a new folder was created so now we need to add our main class << it is like our script soul >> we right click on our script package which we named <WoodCutting> and the choose new then choose Java Class and name it as u like but i like to name it as the package name so i am naming it <WoodCutting> Now u should look like this if that what u have then u can continue else ask for the problem Now we going add our script name and the maker and version and so on this is called script manifestations how we can do this u just type this word in the line before Public class is : @ScriptManifest then when u do that there is going be an error so u just use a short cut on Intellij and hit Alt+Enter it will gives u a suggestion on how to over come the error then hit enter to choose the first suggestion that should make it like this if u cant use the shortcut just write the like as in the picture. now we need to author and category and script name so all of those are name we use Strings for that String is worlds we use in English so we use it btween those " " So at the author we write "GeniuSKilelr" Category "WoodCutting" Name "GeniusCutter" or change that names as u wan Now we done with naming now we need to Implements our tribot main method >> Script So after the public class Woodcutting we a extends Script when u write Script u will find tons of scripts make sure to choose org.tribot.script one then u will find there is and error again so we use the same shortcut as before alt+enter then it will says that there is a method that isnt implemented so hit enter to implement it that would be the run method so u should be like this Again if u have it like this continue if not ask for help Now we almost done with our main method i said we going work with node framework before so lets implement it on your script Now we will create a package for our custom API , and a package to carry our Nodes that is more organized way to write a script as said before we will right click on the WoodCutting package we made and click new package and call it API . once again create new package and call it Nodes to carry our nodes as i said before we should end up like this so now lets make our Node Framework Right click our API package and click new Java Class and name it Node it will be like this now we need to make it abstract so add abstract between public and class then write that code Between { } public abstract boolean validate(); public abstract void execute(); Now we done with our Node class lets implement it in the main class write this code just before the run method we implemented before public static ArrayList<Node> Nodes = new ArrayList<>(); Again if u had any errors use the shortcut and if u faced any thing that u cant handle ask here for help i will answer assap now we implemented our Node framework to the main class now we need to implements the Nodes we will make into our run method so we go to the run method and Write this code in Collections.addAll(Nodes); loop(40, 50); // the time it take to loop the nodes now we will find an error again so we use the shortcut to implement the missing method which is the loop when we use the short cut this method will be implemented private void loop(int i, int i1) { } at this method we need to make it loop the nodes we have so we add this code for (final Node node : Nodes) { if (node.validate()) { node.execute(); sleep(General.random(50, 60)); //time in between executing nodes } } } so at the end u should be like this Now Remember all we have done now that is all u going do for almost every script u going write in Node Framework Now we done with structure lets go in coding the WoodCutting Script now Now we writing a simple wood cutting script so we will need 2 thing 2 Nodes i mean 1- Cutting Node 2- Dropping Node Easiest thing first so lets do the Drop node so we go to our package called Nodes then right click and make 2 Java Class u should know how to do that by now the first one lets call Drop and the second one lets call Cut now lets open the Drop node and make an extend Node as we made extend script in our main class so u should be like this as i said before now we have a validation and execute *** return false mean that this node will never be executed so we need it to drop all items in inv if the inv is full so we change the false to check if the inv is full now we write instead of false >>> Inventory and we will get a suggestion we must choose the one of tribot so now we called our Inventory now lets check if it is full so we continue writing so if we add . after Inventory we going find tons of actions we choose the one we are looking for then hit enter the one is is full so now we should be like this that mean that the bot will keep checking till the Inv is full then it will validate this node and execute what is in this node we what we need it to do if the inv is full we need it to drop all inv so we write in execute the code of dropping so we write Inventory.drop(); now we need to get the id or the item to drop we can do that by having the item in inv then click the debug in tribot then cloose Inventory it will shows all the ids on the inventory so we get the ide and write it between () of the drop 2511 is the id for the logs so now it will drop all the logs so u should be like that But there is 3 thing that may happen that lead to the script breakdown while inv is full 1- if the inv isnt open so the script will break 2- when it is going to drop it is going to use right click then drop we dont wan this we wan it shift drop 3--if the logs is null >>> we need to check for like every thing if it is not null almost for every thing we can check for null by two ways by the length or by not = null so now we need to fix those three things 1- we will make the bot to check if the Inv tab is open or not before dropping 2- we will make it use shift dropping instead of noraml dropping 3- we will check if the length is more than 0 before dropping so for the first one: we first call the Inventory tab by writing GameTab.Tabs.Inventory that call the inventory tab so now we know how to call tabs so we write if (!GameTab.TABS.INVENTORY.isOpen()) { } that mean if Inv is open but we need it to check if it isnt open so we add ! this mark mean not we always add it at the first if (!GameTab.TABS.INVENTORY.isOpen()) { } now we checked if the Inv isnot open then we need it to open theInv so between { } we add the code to open the Inv we going call tabs first then call Inv like before but instead of choosing isOpen we going choose Open so it is like this GameTab.TABS.INVENTORY.open(); now we need to give the bot some time to open the Inv so we add a sleep for the script we have two type of sleep static and dynamic we going for static for now so we add General.sleep(300,700); now we fixed the first problem . now we need it to use shift dropping the second problem first we call Inventory as before then we add . to see all options like before we will choose setDroppingMethod it will be like this Inventory.setDroppingMethod(); so now between ( ) we add the dropping method we wan it to be so it should be like this Inventory.setDroppingMethod(Inventory.DROPPING_METHOD.SHIFT); now we done with the 2nd problem now lets go for the 3rd problem the null problem i said i am going to use length to check so we before wrote the dropping code like this Inventory.drop(2511); so we add a length check first before adding this code so we check for hm of logs are there in inv so we add this code if (Inventory.getCount(2511)>0) { Inventory.drop(2511); General.sleep(500, 900); } that is like what length checker but i didnt wan to go to arrays and other things at your first tut so lets keep is simple for now what that code do is it check for the number of logs if >0 it will start dropping them now we done with the dropping node so the final dropping node should be like this Now lets start the Cutting Node lets open the Cutting Node and extend Node as we did for dropping node we need it to cut as if the inv isnt full so we change the false to !Inventory.isFull() notice that i add ! before Inventory is full so it is not inv isnt full now lets go for execute we need to identify the objects we need to cut <trees> and put them at a box together [ ] this called array just dont give about it so to put that in a box we write that code RSObject[] TREE = Objects.findNearest(10,"Tree"); now lets talk about that line first we make a box and called TREE >>>>> RSObject[] TREE then we have put some Trees in the box but we specified the objects we putting there to be near us within 10 tiles and the object have the name "Tree" as i said at the start names is wrote between " " now as we have made a big box that have some trees in we need to make the bot cut it down as our Inv is not full so we going to call the first object < Tree> within the box by this code Tree[0] as the box counting start with 0 then we write . to get the options as we said before the choose Click as we wan it to click the Tree when we choose click it should be like this now it will click the tree but at every time u are writing a script make sure to specify the action u wan it to do so we will change the code to be like this TREE[0].click("Chop down"); now i specified the action i wan it to do now if we start running the script it will work but there will be 2 problems 1- it will keep clicking the tree without stopping even if it is cutting it down we dont wan this we wan it to sleep till it stop cutting 2- as for the Node i said we need to check for null so lets fix the 2 problems the first problem is going be fixed by adding a sleep as we did in Drop node and i said there is two type of sleep dynamic and static we used static now lets use the better one the dynamic one and lets make it only cut if the player is idling and not animating the idling animation is always -1 waitConditionsleep500; return false; , random4500, 5500; that is the code for dynamic so what that code mean is it will sleep for a random time from 4.5sec - 5.5 sec >>>General.random(4500, 5500) unless the return give back true so we need change that false with what we need it to be >>> Player animation is -1 as the player is idling so our code should be like this Timing.waitCondition(() -> { General.sleep(500); return Player.getAnimation()==-1; }, General.random(4500, 5500)); first we called our own player then we add . to see the action then we choosed the animation action then we add == that mean equal then we add -1 as it the idling animation so what that mean it mean that the player is going idle for 4.5 to 5.5 sec or if the animation is changed to -1 so our full code shoule be like this RSObject[] TREE = Objects.findNearest(10,"Tree"); TREE[0].click("Chop down"); Timing.waitCondition(() -> { General.sleep(500); return Player.getAnimation()==-1; }, General.random(4500, 5500)); that should fix the 1st problem lets go for the second problem to check null last time we check the length by the count cause we didnt make an array <big box > and now we did here so lets check by length so we write this if (TREE.length>0) { TREE[0].click("Chop down"); Timing.waitCondition(() -> { General.sleep(500); return Player.getAnimation() == -1; }, General.random(4500, 5500)); } we add if ( TREE.length >0) that check if the big box contains at least 1 tree so we avoid a null exception error now what if the tree is away from us by like 5 tiles it will keep clicking it till it reach it and start animation so we dont wan this so we add 2 fail safes 1 at the waiting condition and the other with the length checker so it should be like this if (TREE.length>0 && Player.getAnimation()==-1) { TREE[0].click("Chop down"); Timing.waitCondition(() -> { General.sleep(500); return Player.getAnimation() == -1 && !Player.isMoving(); }, General.random(4500, 5500)); } now we add a check that it will never click the tree while it is animating and it will click it once and wait if the tree is away from use cause we add that the player is not moving in the waiting condition too Now we done with our two nodes lets implement them in the run method so back to our main class to the run method we will find this code Collections.addAll(Nodes); to add a new node in it u just need to add this Collections.addAll(Nodes,new Cut(), new Drop()); Source Code At the end i hope i didnt forgot any thing if u leaned any thing please leave a comment waiting the Scripters feedback This is my first guide ever but will be making alot more soon as i have some free time now after university next guide will be adding bankNode and Walking Node and alot more soon feel free to ask me any thing peace
  41. 4 points
    STATUS: OPEN & ACCEPTING ORDERS SOCKS5 Residential Proxies [LIMITED] Hello Everyone! We at Virgin Residentials provide SOCKS5 Residential Proxies for you to create thriving bot farms as safe as possible! Disclaimer: Nothing can prevent bans, even having proxies won't stop the occasional JAGEX swatting. Why Residential? Residential IPs are just like Home IPs, they come from ISPs (Internet Service Providers) therefore they are more tougher to get flagged. Residential vs Datacenter(Normal) Proxies: To clarify: 1) Any account can be locked, but that could be due to a multitude of reasons.. some are of rapid IP change.. some are of flagging reasons.. etc. 2) Lower chance of bans: Due to Residential IPs being of ISP/Non-UNISERVER SUBNET origin, they won't be mass-flagged therefore a lower chance of flags = lower chance of bans 3) Limited/Unlimited Bandwidth: Inside the whole proxy market, they both are offered in the limited (EX: 50 GB ) and Unlimited bandwidth options. Price & Payment Methods: PayPal - $14.99(+$3 PayPal Currency & General Fees) BTC (Crypto Currency) - $14.99 (NOT AVAILABLE CURRENTLY) OSRSGP - $14.99 (0.51/m) How to Purchase Proxies and/or Request Support: Join our Discord Server: https://discord.gg/msBWw9h
  42. 4 points
    Congratulations to our winners! @cass2186 Script: nRestocker Why: “Naton is the best customer support and constantly updates his scripts. This one in particular has allowed me unmatched automation of my accounts/botting” @cpt ahab Script: nBlast Furnace Why: "It has so many features and settings. The MLM coal bag beta works very well too. Well worth the price, currently have 8 accounts running rune ore and 4 more that can run addy and are a few levels off rune.” @Butta Script: aMiner Why:“Allowed me to make more money than I could have ever thought of. He always provides bug fixes asap and listens to his customers. Underpriced script for sure.” You’ve just won yourself 25 TRiBot Credits! You will be contacted directly to claim your prize. Thank you to those who voted for the scripts. The following TRiBot scripts are going to be showcased on our recommended section of our blog: Botter’s Choice Top 5 aAgility v2 by @Aropupu nBlast Furnace by @Naton ExShopper by @erickho123 Worthy Construction v1/v2 by @Worthy aMiner v2 by @Aropupu You can view them here on our blog: Running your First Script
  43. 4 points
    Lorem's Impling Scouter scouts rare Dragon and Lucky implings "This changes everything." - an ancient Chinese proverb. Repository link (download): https://tribot.org/repository/script/id/3285 Lorem's Imp Scouter is intended to be a semi-manually used scouting tool, primarily as a moneymaker by selling impling scouts to other players. Most notably, two Youtubers Verf (UIM Verf) and Settled (Swampletics) are offering 5m per lucky imp found and scouted, as well as additional jackpot prizes if they reach their desired item. Eg. if you scout a lucky impling for Settled and he finds a rune crossbow, you'll be awarded with a 1000m GP jackpot prize. This script can also be used by ironman players, who are interested in finding Dragon implings, and would like to scout for them on their alt account(s). Requirements: None if you intend to scout Karamja area for Verf, or elsewhere on map Priest in Peril if you intend to scout Morytania area for Settled Profit per hour: Depends heavily on the success of selling calls, if you have a buyer for dragon imp calls, you can find a dragon imp in an hour. Potential for 1m-2m+ per hour, per account. Arguments & Discord integration: Disclaimer: Script is in early beta and will require testing and doesn't have a lot of antiban yet. (read: use alt accounts for extended use of script) If you're interested in using/testing this script, please shoot me a msg on the Tribot Discord and I'll help you set up script and assist with any potential issues. Repository link (download): https://tribot.org/repository/script/id/3285 Thanks, and best of luck on the impling jackpot hunt!
  44. 4 points
    Sponsored By:RSBotSpot - Runescape botting Guides & ResourcesYoHoGold - Buy & Sell Oldschool Runescape Gold Boo TRiBotters! Spooky Season is in full effect Let's scare the botting community with how powerful TRiBot can be. RSBotSpot/YoHoGold are hosting a Spooky Season Giveaway with $50 in prizes for the most successful botters! This prize can be used towards: Cryptocurrency, TRiBot Credits, GP from YoHoGold, or proxies/VPS from the providers in the sidebar at RSBotSpot. Rules: There will be two categories to compete in, and four winners selected. The start time must be after this thread was created. You must use a script publically available on the TRiBot repository. I will accept private submissions. Meaning you can DM me your progress report, and I will only share the time ran or GP/hr, but not the method. No cheating, photoshopping, etc. I will ask scripters to check their stats to confirm validity of submissions. Longest time botted Awarded to the TRiBotter who posts the longest runtime progress report. 1st Place - $20 2nd Place - $5 Rules: Breaks are OK but must be reasonable (will check gp/xp rates). Must be an 'actual' script that gains xp. (No afkers, GP beggars, dog shooers, etc.) Most GP made Awarded to the TRiBotter who posts the progress report with the most GP made. 1st Place - $20 2nd Place - $5 Competition ends on October 31st at midnight, here's a countdown clock to keep track. Best of luck to everyone! Sponsored By: RSBotSpot - Runescape botting Guides & Resources YoHoGold - Buy & Sell Oldschool Runescape Gold
  45. 4 points
    This release will: 19_1 Update TRiBot to new deployment syntax 19_2 Implement login-bot fix Implement client-starter fix 19_3 Fix version number of release 19_4 / 19_14 (These are differently tagged, but are the same version) Implemented additional client-starter fix Implemented Kotlin Library for client starter Implemented additional login-bot fix
  46. 4 points
    Hello. Some (maybe all) strings coming from tribot api treat spaces as non breaking spaces (char code 160, unicode 00A0, html &nbsp;) instead of the regular space (char code 32, unicode 0020). There are probably more, but i've noticed this situation on these methods: void tradeRequestReceived(String name) from MessageListening07 String Trading.getOpponentName() This causes problems when comparing those strings with a java generated string. It can be solved by replacing all non breaking spaces with a regular space on all strings, but It would be nice to have strings coming from tribot api in a more scripter friendly manner, in the first place.
  47. 4 points
    After 3 months of development, Relative Agility v2 is finally here. Better in every way imaginable than its predecessor, this ambitious project aims to provide the best Agility automation solution for the TRiBot users. Everything has been improved, starting with a complete and correct implementation of ABC2 that has been tailored specifically for training Agility, to a brand new game interaction utility whose level of complexity exceeds anything that I've created thus far. I would like to thank everyone who left feedback on the previous version of the script; it is this feedback that allowed me to improve Relative Agility to the high level of quality that the TRiBot users deserve. More customizable than ever, yet easier to use. More efficient, with higher XP gains, yet more human-like. The best agility script on TRiBot, yet you can get it for $1 on this promotion. ? Complex, yet simple.
  48. 4 points
    Meanwhile, @FALSkills and his nefarious users:
  49. 4 points
    Come chat about Oldschool Runescape botting or get help with TRiBot in our Discord chatroom! TRiBot Discord - https://discord.gg/yG874C5 RSBotSpot Discord -https://discord.gg/5kATh3n
  50. 4 points
    I'm adding these messages in the next release. I'll try to get it out tomorrow.
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