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Showing content with the highest reputation on 08/12/2017 in all areas

  1. 2 points
  2. 1 point
    Cooks at Rogues Den (Burthoupe) using the well-known permanent fire. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab. Makes fire on a pre-established area close to the bank, and cooks on it. Mostly thinking about free-to-play users, however, included a few pay-to-play banks as well. Supported Banks: Lumbridge Top, Varrock West, Varrock East, Edgeville, Grand Exchange, Falador West, Falador East, Draynor Village, Duel Arena, Clan Wars, Al-Kharid. Castle Wars, Catherby, Seers (Camelot), Ardougne West, Ardougne East, Yanille, Nardah, Tzhaar City. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab. Cooks food on a range/stove/oven. Supported Ranges: Al-Kharid, Lumbridge, Falador, Edgeville, Varrock East. Cooking Guild, Catherby, Nardah. Supported Food: Shrimps, Anchovies, Karambwanji, Sardine, Karambwan, Herring, Mackerel, Trout, Cod, Pike, Salmon, Tuna, Lobster, Bass, Swordfish, Monkfish, Shark, Dark crab, Plain pizza, Baked potato, Sweetcorn. Makes food using two ingredients on each other. Supported Banks: Every bank supported by Banking API. Supported Food: Jug of Wine, Tuna potato, Anchovy pizza, Meat pizza, Pineapple pizza, Pizza base, Incomplete pizza, Uncooked pizza, Pastry dough, Pie shell, Uncooked berry pie, Uncooked meat pie, Raw mud pie, Uncooked apple pie, Raw garden pie, Raw fish pie, Raw wild pie, Raw summer pie. The rules for script argument are the following: 1. Each task is separated by a vertical bar, "|" 2. Each task setting has an associated key and value, "key=value" 3. Each task setting is separated by a comma, "," 4. Option settings follow the same rules as task settings 5. Not case-sensitive Available task settings: type - indicates which type of task it is. Available options are "Rogues den", "Fire", "Range" or "Make item". first_supply - the first supply name you want to use. supply - same as above (for backwards compatibility). second_supply - the second supply name you want to use. Only applies to make-item tasks. product - the product name you want to make. logs - the logs name you want to burn. Only applies to cooking on self-made fire tasks. amount - the amount to cook on the task. If this setting is not present, or a number of zero or lower is set, the amount is ignored. stop_level - the cooking level that interrupts the task. If this is not present, or a number of zero or lower is set, the stop level is ignored. select_option - the option to type when using the keyboard to select the right option when choosing the food to cook (e.g. 1, 2, 3, 4, ...) Available option settings: mouse_speed - indicates the average mouse speed to use. save_on_system_update - when set to true, attempts to save the task progress on a .dat file right before an ingame update. The task can then be reloaded on gui. antiban_reaction - enables with value "true" or disables with value "false" the antiban reaction sleep after an inventory has finished cooking. antibug_debug - to print anti-ban actions debug on bot debug panel. "true" to enable, "false" to disable. toogle_roofs - to toogle roofs from buildings. "true" to enable, "false" to disable. close_with_esc_button - to use escape keyboard button to close the bank. "true" to enable, "false" to disable. select_with_keyboard - to use the keyboard to select the right option when choosing the food to cook. Example: type=rogues den, first_supply=raw shrimps, product=shrimps, amount=1000, select_option=1 | type=range, first_supply=raw salmon, product=salmon, amount=10000, stop_level=70, select_option=1 | type=fire, first_supply=raw lobster, product=lobster, logs=magic logs, amount=5000, stop_level=75, select_option=1 | type=make item, first_supply=jug of water, second_supply=grapes, product=jug of wine, amount=10000, select_option=1 | mouse_speed=100, save_on_system_update=true, antiban_reaction=false, antibug_debug=true, toogle_roofs=true, close_with_esc_button=true, select_with_keyboard=true Notes: Set amount equal to 0 to ignore amount. Set stop level to 0 to ignore stop level. Ability to create or load one or multiple tasks to be executed. Combine different methods, food, amounts or stop level at your own will. Save the current script's state. This can be done either on Script's GUI or Script's Paint. The data file will be stored at .tribot/beg_scripts/Cooking/'your_input'.dat. If enable on GUI, a game system update will generate an automatic save which will be stored at .tribot/beg_scripts/Cooking/'your_rs_name current_date (current time)'.dat. Load any previous saved state. This can only be done upon start at Script's GUI. Got any progress report worth sharing? Let me know! Report any bug, missing feature, supported place or food below. If justified, it will be included to the script.
  3. 1 point
    Fluffee's Guide to Generating Random Breaks What you'll need: A spreadsheet program (OpenOffice, Microsoft Office, Libre Office)Google Sheets is recommended (drive.google.com) A bit of time (5 Minutes) And the desire to create random breaks for TRiBot Step 1: Create your Break Times Creating your random break times is done through the familiar website random.org. Head over to random.org, and select "Lists and More" then chose "Clock Times". To save you the trouble, here's a direct link to the clock times page (here). You should arrive at the page that looks like this. Now, don't be alarmed, I'll walk you through it. In the first field, the generate field enter in the number of breaks you would like to take. In the second field which reads "09:00" in the picture above, enter in 00:00 In the third field enter how many hours you are botting in military time, with a maximum of 24. (3 hours is 03:00, 15 hours is 15:00) Leave the intervals at 5 minutes, this merely states what number the breaks will end in. But since TRiBot has the randomness feature, the ending minute doesn't make a big difference! Hit Get Times, and wait for your new page to load For the purposes of this tutorial, I went with 5 breaks over the course of 2 hours. Here's the result Now, copy those break times, and head over to your spreadsheet. Link (here) If using google drive, go to File and click Make a Copy to use the sheet. For everyone else, click download. Paste your break times into the first column, like so, and the second column will automatically adjust The first column is the time stamps you generated, and the second column is how long the bot will play for before taking the first break. The second column automatically changes colour based upon the length of time, merely to make it easier to read. The little section titled durations and breaks are my own personal rules for breaks and are there purely so I don't forget them. They are are up to you, feel free to chose your own! Next click on the box labelled duration (top row second column), a little arrow appears, this is how you will organize your breaks. The way this works is, you will generate break times within a range depending on the amount of play time. That way, you don't play for five minutes and take 45 minute breaks, and then play for four hours with a 30 second break. I like to organize mine with the table shown on the right, so I'm going to only leave the boxes from 0 to 20 checked, as you can see here. (I excluded 0 and the blanks to hide rows with nothing in them, just trust me on this one) Click okay, and watch the magic. Your rows hide, and only show the one's you've selected! Now, count the number of breaks you have left ( I have two) Keep that number in mind, and head back to random.org. But this time go to Numbers and then Integers (link here) In the first box, type the number of breaks you have (for me, I have 2) In the second box (which reads 1 in the picture), type the minimum break length in seconds In the third box (which reads 100 in the picture), type the maximum break length in seconds In the fourth box (which reads 5 in the picture), type 1 and hit "Get Numbers" After clicking the button, you should arrive at a page which looks like this Copy that list of numbers and paste them back into your spreadsheet, in the column labelled "Raw Value", and voila the seconds convert to break times usable by TriBot and are located in the column "Break Times" Paste those numbers into the TriBot Break Handler and you've got yourself some random break times. Sometime in the future I'll make an AutoHotKey script inputting the breaks, but for now enjoy copying and pasting I hope this helped someone. If not, at least I know how hard a tutorial is to make!
  4. 1 point
    Every proxy thread has "lots of complaints". It's because most people with no issues go on happily, and those with problems like to post about it. Proxyfish does have many happy recurring goldfarmers. See how it goes once your proxy is up. Might want to try out Virmach or a different provider if you don't end up enjoying Proxyfish. Could always Google up "socks proxies" to find other providers.
  5. 1 point
    Yes, you can buy multiple auths which gives you more accounts you can use. Ex. 1 auth = 5 instances, and you purchase 3 auths at once, that means you can run 15 instances of that script
  6. 1 point
    Thanks for the reply guys, a fresh install of JDK ended up fixing it. Thanks again!
  7. 1 point
    To a certain extent, but the premium AIO combat scripts offer a lot of customization anti-ban and play style wise.
  8. 1 point
    An update has been pushed to fixed break handler compatibility; the script will now complete it's run and go to bank before breaking. @guywithlsd
  9. 1 point
    Why are you even using LG? It doesn't affect ban rates and only throttles the performance of the scripts >_>
  10. 1 point
  11. 1 point
    His ABC2 time delay misfired.
  12. 1 point
  13. 1 point
    Your account will last 30 minutes.
  14. 1 point
  15. 1 point
  16. 1 point
  17. 1 point
    You know there is a bump function now on the forums so you're not supposed to bump and also, why would you bump a thread that isn't even 2 hours old? ABC2 reaction timers is painstakingly obvious as to why there won't be a premium script that does this. ABC2 timers can generate long waits thus you wouldn't be able to react and loot items faster than other bots or people looting. With you're "knowledge of botting" you should know this, and also as someone else said, the market is highly saturated, and it wouldn't be a good premium script as it is a niche gold farming method which is better suited to a private script.
  18. 1 point
    Even your script requests are cancer lmfao.
  19. 1 point
    1. VIP-E allows you to use Looking Glass and human mouse data. The latter has a significant impact on the ban-rate. 2. You can safely disregard the above answer. 3. You can safely disregard the above answer. Welcome on Tribot.
  20. 1 point
    Update: Perfected guthans, it's working well now Reduced CPU usage while fighting Try increasing your client heap size when you open up TRiBot, I use 1000 Add me on skype and I'll take a look, my skype is: tri.tribot The script is running perfectly!
  21. 1 point
    Many times back to the bank to stop at the ballot box and stop at the replacement line
  22. 1 point
    kys retard go cry that u cant get scripts to run even tho u were told the solution
  23. 1 point
    nah he's planning on keeping the flickering
  24. 1 point
    tbh i hope they don't compensate and raise the vip price to 50$/month
  25. 1 point
    Oh, i have one suggestion is that while banking, you can add another option which is clicking the "bank all" button. Randomly banking either using the button or right-clicking makes the bot seems better!
  26. 0 points
    you have no clue regarding human mouse data, so you are just talking out of your ass. keep eating everything Trilez tells you l0l u sheep.
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