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Showing content with the highest reputation since 03/02/2020 in all areas

  1. 11 points
    What is Tribot Mobile? Tribot Mobile is a new client that works on Android's version of Oldschool Runescape. Being in development for over several months, Tribot Mobile is currently in available to Developers and Scripters, and is completely usable. It uses your PC to interact with a connected Android device (physical or emulator) and plays OSRS for you! Unlike the normal tribot client, this client has absolutely no interaction with the OSRS internals. It is strictly color/image based, and provides functionality through its API, as well as popular vision libraries, such as Tesseract and OpenCV. Demo: TribotMobileDemo.mp4 FAQ When will this be available? Most likely this summer (2020) Who will have access? For the public release, only VIP members or higher will likely to be able to use the client at all. Can this run without a PC? No, a computer is required to actually run the bot logic. It connects to your phone via USB, or via an emulator that you're running also on your PC. Being color-based, will scripts be different? Yes. Scripting for color is notoriously more difficult, thus scripts won't be as advanced. Over time, we plan on creating things like a webwalker and using machine learning to find objects/NPCs. However, this is long term and well after the release. How is the banrate? Both myself and others have tried to get banned using this. We can't do it. I gave up at 40m fletching XP on two accounts (my main and a fresh). I'll try again once we develop some more scripts. Tribot Mobile will have tons of antiban. Just like the normal client, it uses algorithms that mimic human clicking patterns to ensure that no botlike behavior can be observed by Jagex. In addition, it never even touches the game client. There is absolutely zero possibility of client detection, or even client suspicion. It's completely invisible. From the ground up, the Tribot Mobile API will have options for realistic reaction times, sleeps, clicking patterns, and more. How are scripts written? Scripting for Tribot Mobile will be roughly similar to the normal client. However, Tribot Mobile is written entirely in Kotlin. This means that writing scripts in Kotlin will be the easiest, but Java can also be seamlessly used if you prefer. Also, the API will be 100% open-source. ---------------------------------------------------------------------------------------------------------------------- If anyone has more questions, be sure to post here, or ask me discord. Happy Botting
  2. 4 points
    Uh https://tribot.org/repository/script/id/3027-nherblore/ ?
  3. 4 points
    Same could be said about yours: https://github.com/Will--B/ I'm voting no based on the laziness/haste of this application alone. I understand you've been told that the scripter rank is easier to obtain now than it used to be, but you are extremely far from being an active user, and you don't even have vip. When is the last time you tested one of these scripts? Clearly, they haven't been tested in months, since it appears you haven't been vip since October. In your first scripter app, you said "Of course, life happens and it's possible that I'll never get around to a bunch of AIO premium scripts... If not, at least the community is left with a bunch of high-quality free scripts", and then proceeded to remove all your scripts, as well as their source code, once "life happened". All of your scripts posted here were uploaded last night, and you didn't even make sure the link to your github worked before posting your application. Last night on discord, you said: "Too much work to justify spending time doing this. Now I'm quarantined and have a bit of time." The whole point of making the scripter application process more forgiving is to allow active members of the tribot community to write quality, open source scripts, without needing to pay the $8/month for vip. At this time, you are not at all an active member of the tribot community, and you pretty much admitted you will leave again once you are no longer quarantined. My opinion doesn't matter as much as some other's here, but I feel this application was very rushed, with little effort put into it. I believe a scripter should need to prove they are an active member of the community, and shouldn't admit they are only here because they have some extra time for a few weeks/months. I would be much more inclined to vote yes if you were to stick around at least for a few weeks before applying for scripter. I would also like to make it clear that I don't mean to insult you with anything I've said, I just really want my opinion to be heard about this application. I really feel it would be a spit in the face to myself, and all the other scripters on tribot, if such a low effort application is approved.
  4. 4 points
    Why would people not want to hear about bans? it affects the decision to buy the script.
  5. 4 points
    Don't have a picture of me getting it but just got 99 agility using this script, thank you!
  6. 2 points
    Please read this thread before purchasing and try out the trial first! Repository Link: https://tribot.org/repository/script/id/3446 Description: This bot will train hunter using box traps, net traps, and bird snares. Instructions: Choose the trap of your choice Select tiles of your choice using the tile selector (for net traps, select the tile of the tree) Non-Wilderness - Start at the location you want to hunt with the traps in your inventory (dax walker will be used to travel to the location but it's recommended to start there) Wilderness - Start at a bank with the necessary items that you selected. See the specific wilderness instructions below in the category Wilderness. Requirements: An account with the hunter level to hunt the creature of your choice, and the traps necessary to do so. Any necessary quests are required as well (ex. you must have completed Eagles Peak to use box traps). Script arguments: As with all of my scripts, you can load your last settings with the script argument "settings:last". You can load any specific settings profile with "settings:settingsName". Pictures: Features: Net traps (greens, reds, blacks) (doesn't currently do anything special for desert lizards) Box traps (all prey: ferrets, chins, red chins, black chins) Bird snares (all the birds) Fully customizable hunting locations with main tiles and backup tiles (see below for more info on main/backup tiles) Wilderness support (black chins/sals) Anti-pk Muling ABC2 World hopping on players nearby World hopping on hunter nearby Killing stray prey Numerous customization options to create your own playstyle (see advanced preferences) View Free Trial: https://tribot.org/repository/script/id/3446 Preferences: If you have any questions about any of the preferences, then please ask. Feel free to join my discord, PM me here, or leave a reply to this thread. Dynamic Signatures: http://nscripting.com/hunter/signatures/users/YourTribotUsernameHere.png Highscores: http://nscripting.com/highscores/hunter/ Pricing: Pricing is subject to change at any time Visit the repository link for up-to-date pricing Let me know if there is a specific instance package you'd like to see. Refunds will only be given in the case that there is an actual issue with the script. Bugs/Errors: Please delete hooks.dat and the jagex cache before reporting bugs. Also make sure that you have good internet connection and are not disconnecting/having extremely poor FPS. Please leave bug reports down below (or in my discord). I will fix them as soon as possible - they are very much appreciated. Suggestions: If anyone has any suggestions that could help make the script even better than please let me know, I am open to any suggestions. Notes: Hunter is a widely botted click-intensive activity that is known by jagex. Jagex has actively taken measures to reduce hunter botting in the past (ex. add eagles peak as a requirement to box traps). It's highly recommended to not bot on an account you care about, especially doing an activity like hunter. Keep in mind this script was just released (3/11/2020). It was extensively beta tested with over 150 days of runtime but things can fall through the cracks. Please report any issues you are experiencing. Main Tiles vs Backup Tiles: Main tiles will always be used if possible. The script will always prefer a main tile over a backup tile. If there are no main tiles left, the backup tiles will then be searched to find a trap location. Backup tiles can be ignored if you are world hopping on players/hunter nearby. These traps should be placed nearby your other tiles in the same general area. Wilderness Hunting: In order to hunt in the wilderness, the script requires a few extra configurations. Go to Advanced Preferences -> Wildernesss Trapping. You must configure the Gear and Inventory categories. The remaining categories are handled by default, and are completely optional. (Advanced Preferences -> Wilderness Trapping -> Gear, Advanced Preferences -> Wilderness Trapping -> Inventory) Set up traps in your inventory. Bring teleports either equipped or in your inventory. Your exit teleport should be equipped for fast use. Your inventory must contain at least the max # of traps you can place a time. The script will exit the wilderness if it has less then the maximum amount of traps it can place. Here's an example of my setup for black salamanders: World Hopping: World hopping can be enabled at Advanced Preferences -> World Hopping (On Crash) World hopping when players are nearby is rather straightforward, when there is the specified number of players within the specified number of tiles from the center of your traps, the script will world hop. World hopping from a hunter is a little different. A hunter is considered nearby if there is a nearby trap that isn't ours, and a nearby player that isn't us. Losing Traps: No script is perfect unfortunately. Things can occur, the game could lag and mistakes happen. Sometimes this can result in traps being lost. If you have any information on what specifically caused the script to lose a trap, please provide it to me. Preferably a gif/screenshot of the situation and the debug. Note that there is a failsafe for this: Advanced Preferences -> Trap Resetting -> Pickup nearby fallen traps that are probably ours. This failsafe is automatically enabled if using net traps. Paint CPU Usage: The script paints a lot of stuff on the game screen. This will slightly increase CPU usage. However, it should be noted that minimizing your clients will result in nothing being painted because tribot automatically disables graphics. It's highly recommend to minimize your clients no matter what you are using in order to save CPU. I could add an option in the future to disable some paint stuff but as of now I have no plans because minimizing your client stops all script painting and more. Muling: The script currently supports muling chinchompas. Note that the script won't currently use any teleports to travel to your mule. You should place your mule nearby your hunters. (ex. if hunting at feldip hills, have your mule somewhere nearby). Desert Hunting: The script can hunt desert lizards. To bank for more waterskins, configure a non-wilderness inventory setup that includes waterskins, traps, and a shantay pass. You can pick the quantity of each to bring every trip. Ex.
  7. 2 points
    Welcome to GeniuSP2P Quester Please Read To The End Before Using It Script Back up with some Improvements I have been working on this for like 15 days me and my beta testers so i decided to make it open beta for ppl to test i am willing to add almost ever rs quest out there this is still a beta script so u may found some bugs please report it asap i will fix them asap as i am online almost 24h Currently this script only support 25 quest till now adding more soon i am a argument guy i dont prefer GUI but i may add one later on this only support GE not going to gather any thing it will buy all items at the start of the script ******** it currently dont support mid way quests the quests the script support is { 1-Cook's Assistant 2-The Restless Ghost 3-Romeo & Juliet 4-Sheep Shearer 5-Ernest the Chicken 6-Imp Catcher 7-Doric's Quest 8-Witch's Potion 9-Goblin Diplomacy 10-Rune Mysteries 11-X Marks the Spot 12-Vampire Slayer 13-Client of Kourend 14-Dwarf Cannon 15-Witch's House 16-Waterfall Quest 17-Merlin's Crystal 18-Holy Grail 19-Tree Gnome Village 20-Fight Arena 21-Priest In Peril 22-DruidicRitual 23-KnightSword 24-MonkFriend 25-AnimalMagnatism } now for the argument to use as my F2P quester we going use ADD, ADD,Cook,Xmark:Agility,Ghost,Doric,Goblin,Romeo,IMP,WitchPotion,RuneMysteries,Sheep,Ernest,Kourend:Piscarilis:Agility:Agility,Cannon,WitchHouse,WaterFall,MerlinCrystal,HolyGrail,TreeGnomeVillage,FightArena,VampireSlayer,PriestInPeril,DruidicRitual,KnightSword,MonkFriend,AnimalMagnatism,Stamina this was a full argument for all supported quest u need to separate each quest from the other by , u can change the order as u wan or u can remove what quests u dont wan do u can remove Stamina if u dont wan it to buy and use stamina if u are at mid of quest and for some reason the script ended or internet out and u wan continue u just add this argument and the end to force the script to ignore buying part and banking part but make sure it have all the required items in inv for the part it is on ,DontBuy Tested on 50+accounts 0 bans till this minute Recommenced using LG as it will reduce the ban rate while using this script Have fun Safe Botting Gl P:S : u can toggle paint off or on by clicking on the chat (on the paint position ) . Comment what quest u wan it to be added and i will add it Big thank to my beta tester team @flamekiller999 @briefcase235 @Diltune @Depresitoo @dondo_supamida @Derik @tofurocks @aliraj Get Script From Here > Progress: reported What is new V6.9 : 1- Script now will triple check for the required items at the start of each quest 2- Added option to disable banking for small quests but u will need to withdraw all items by your self for all quests u wan that is great for short quests with 2-3 required items ADD,Cook,Doric,Goblin,Romeo,IMP,DontBank 3- Added 3 more quests updated to the post and argument
  8. 2 points
    Jagex doesn't detect what machine the clients are running on, so as long as they're on different ips, they won't be associated with one another.
  9. 2 points
    With the latest few updates, the Tribot client now supports scripts written in the Kotlin Programming Language and the repository supports Kotlin script submissions. Why Kotlin? Kotlin is a language that originally started development in 2010. Version 1.0 was released in 2016 and just a year later, Google announced first-class Kotlin support for Android development. As of May 2019, it is Google's preferred language for Android development. Kotlin is a language that runs on the JVM, like Java. It can run virtually anywhere Java can, as it compiles to very similar bytecode. Not only is it similar, but it's fully compatible. Meaning, you can call Java code from Kotlin, and you can call Kotlin code from Java. Many people dislike Java. According to the StackOverflow 2019 Developer survey, Java is the 10th most dreaded language, whereas Kotlin is the 4th most loved language. The entire idea behind Kotlin is to provide a language similar to Java, but easier to read, faster to write, more expressive, as well as more feature-packed. Prerequisites Either moderate Java knowledge or basic Kotlin knowledge IntelliJ IDEA A basic understanding of how to create and configure IntelliJ projects A basic understanding of the Tribot API And understanding of some common programming paradigms Variables Methods Classes etc A Tribot Script Example One of the best ways to learn something is to do it. There are thousands of resources that can teach you Kotlin, Java, IntelliJ, etc all better than I can. Please utilize those for general knowledge. For this guide, I'm going to focus on practical Kotlin within the Tribot environment. Let's create a Woodcutting script that cuts yews near the Grand Exchange and banks them. 1. Setup Open up an IntelliJ project. I'll name mine "KotlinWcIntroScript". Once created, add the Tribot JAR as a dependency and create a package under "src" called "scripts". 2. The Script Skeleton Time to create our first Kotlin class. Right click your "scripts" package and select New -> Kotlin File/Class. Let's name it "GrandYewCutter" and make it a class. Now that we have our main script class, let's add some skeleton code: package scripts import org.tribot.script.Script import org.tribot.script.ScriptManifest @ScriptManifest(name = "Grand Yew Cutter", authors = ["Wastedbro"], category = "Woodcutting", description = "Local version") class GrandYewCutter : Script() { override fun run() { } } Not very different than what you'd see in Java. After all, Kotlin is a very Java-like language. 2. Defining Some Constants Every script needs some data that never needs changed during runtime. Things like tiles, areas, IDs, names, etc. Let's define them! First, create a new Kotlin class. This time, we'll call it "GrandConstants". Instead of a class, though, we'll be adding an object. See, in Kotlin, there are no static variables. Instead, we have Kotlin Object Definitions, which are basically Singleton classes that can only have one instance. Let's show an example: package scripts import org.tribot.api2007.types.RSArea import org.tribot.api2007.types.RSTile /** * This is a singleton object that contains all of the constant data for the script * In Kotlin, using "static" directly is discouraged, and can only be done through annotations * Kotlin objects are inherently thread-safe */ object GrandConstants { // Using "val" means that the member cannot be changed. In Java, we call this "final". In C++, it's "const" // Also notice that we don't need to specify the "type" of the variable. This is called type inference val treeAreaTile = RSTile(3207, 3502, 0) // If we wanted to explicitly state the type, we could have done "val treeAreaTile: RSTile = RSTile(3207, 3502, 0)" // Notice how we can create objects by just specifying the Type. There is no "new" keyword in Kotlin val treeArea = RSArea( arrayOf( RSTile(3201, 3506, 0), RSTile(3201, 3501, 0), RSTile(3205, 3501, 0), RSTile(3207, 3499, 0), RSTile(3207, 3498, 0), RSTile(3226, 3498, 0), RSTile(3225, 3507, 0) ) ) // Also, notice that there are no semi-colons. They are optional in Kotlin, and not recommended val bankTile = RSTile(3168, 3489, 0) // By default, all Kotlin fields are public, meaning that other classes can access them val bankArea = RSArea(bankTile, 10) } It's also important to note that these are not public fields. They're actually Kotlin Properties, and you can override their getters and setters in the future if you need to. Unlike Java, you never have to write getter and setter methods in Kotlin. 3. Writing the Overall Script Logic Time for some logic! For this guide, I'm going to use basic if-else statements. There's no reason to get into logic frameworks at this point. So let's see some code! package scripts import org.tribot.api.General import org.tribot.api2007.Banking import org.tribot.api2007.Inventory import org.tribot.api2007.Player import org.tribot.api2007.WebWalking import org.tribot.script.Script import org.tribot.script.ScriptManifest @ScriptManifest(name = "Grand Yew Cutter", authors = ["Wastedbro"], category = "Woodcutting", description = "Local version") class GrandYewCutter : Script() { // By using "var", we are saying that this variable can be changed private var shouldRun = true override fun run() { while (shouldRun) { if (isInBank()) { if (Inventory.isFull()) { if (Banking.isBankScreenOpen()) { // Do Banking } else { // Open Bank } } else WebWalking.walkTo(GrandConstants.treeAreaTile) } else if (isInTreeArea()) { // If the inventory is full, we need to go to the bank if (Inventory.isFull()) WebWalking.walkTo(GrandConstants.bankTile) else { // If we're chopping, just sleep if (isChopping()) General.sleep(400, 800) else { // Click Tree } } } else { // Eh, if we don't where we're at, go to the bank WebWalking.walkTo(GrandConstants.bankTile) } } } // Methods with a single statement can be condensed into 1 line, and don't require a type specifier fun isInBank() = GrandConstants.bankArea.contains(Player.getRSPlayer()) fun isInTreeArea() = GrandConstants.treeArea.contains(Player.getRSPlayer()) // Since the player will never be doing anything other than walking, chopping, and banking, we can assume that any animation is the chopping animation fun isChopping() = Player.getAnimation() != -1 } 4. Filling in the Blanks Now that we have our overall logic defined, let's add the code for object clicking and banking. package scripts import org.tribot.api.General import org.tribot.api.Timing import org.tribot.api2007.* import org.tribot.script.Script import org.tribot.script.ScriptManifest @ScriptManifest(name = "Grand Yew Cutter", authors = ["Wastedbro"], category = "Woodcutting", description = "Local version") class GrandYewCutter : Script() { // By using "var", we are saying that this variable can be changed private var shouldRun = true override fun run() { while (shouldRun) { if (isInBank()) { if (Inventory.isFull()) { if (Banking.isBankScreenOpen()) { // Let's just assume the axe is equipped if (Banking.depositAll() > 0) { General.sleep(250, 800) // Delay in between actions if (Banking.close()) General.sleep(250, 500) } } else Banking.openBank() } else WebWalking.walkTo(GrandConstants.treeAreaTile) } else if (isInTreeArea()) { // If the inventory is full, we need to go to the bank if (Inventory.isFull()) WebWalking.walkTo(GrandConstants.bankTile) else { // If we're chopping, just sleep if (isChopping()) General.sleep(400, 800) else clickTree() } } else { // Eh, if we don't where we're at, go to the bank WebWalking.walkTo(GrandConstants.bankTile) } } } /** * A method that clicks a tree and returns a boolean indicating a successful click */ fun clickTree(): Boolean { // If an object can be null, it's considered a "Nullable Type". Kotlin won't let you use it without nullchecking it val treeObject = Objects.findNearest(20, "Yew").firstOrNull() // The question mark actually nullchecks the treeObject for us. If the treeObject, is null, the whole statement becomes null without even calling "click" // Since the statement can be null, we compare it to "true". If the tree object is null or the "click" returns false, the if statement will not be true if (treeObject?.click("Chop") == true) { // In Kotlin, lambda expressions are just wrapped in curly brackets // We are returning the result of this waitCondition. If the condition is met, this will return true return Timing.waitCondition({ isChopping() }, 10000) } return false } // Methods with a single statement can be condensed into 1 line, and don't require a type specifier fun isInBank() = GrandConstants.bankArea.contains(Player.getRSPlayer()) fun isInTreeArea() = GrandConstants.treeArea.contains(Player.getRSPlayer()) // Since the player will never be doing anything other than walking, chopping, and banking, we can assume that any animation is the chopping animation fun isChopping() = Player.getAnimation() != -1 } And there we go, our very first Kotlin script! Running the Script Running a Kotlin script is the same as any other Tribot Java script. Simply hit "build" in IntelliJ. If you have your output pointed to your tribot "bin" folder, then you can fire up a client and run it. If not, you can manually place the compiled files into your tribot bin. Kotlin compiles to normal class files, so there's nothing special you need to do! To upload Kotlin scripts to the repo, you can do that same thing you do for java. Just treat the .kt files as if they were .java files. PS: Remember that Kotlin and Java can easily call each other. Don't be afraid to use all of the fantastic Java resources even if you only write your own code in Kotlin!
  10. 2 points
    I will try to make this short & sweet with pictures so it is easy to understand. I will be using Mozilla Firefox and a plugin. Firstly download Mozilla Firefox Here , Install and run the browser. Download "Proxy Toggle" via the add-ons page or Click Here. The extension should be at the top right of the browser and looks like this. Right click this and click "Manage Extension" Then click the Options Tab Fill in the details Once you have filled out the "Proxy configuration" you are set to go. < If the button in the top right of the browser looks like this then you are connected to the proxy. < If the button looks like this, it mean you are NOT connected to the proxy Simply click on the button to switch between home IP & proxy IP. Once connected to your SOCK5 proxy just google "whats my IP" and it should show your SOCK5 IP. If it does not then you might have a busted proxy or didn't set it up correctly. Hope this guide helps you out!
  11. 2 points
    No, the difference is that I'm working from years of research, development, and trial and error, while you're spouting what sounds like a 14 year old's interpretation of a magazine about artificial intelligence that he skimmed once. PS: Your logic right there only makes sense if playing Runescape meant literally randomly clicking an 800x600 square. Since very obviously it's not, you're logic is thoroughly stupid. It's so nonsensical that I feel like an idiot trying to explain it because I'm still unsure if you're trolling or not.
  12. 2 points
  13. 2 points
    The day I return to these forums and am greeted with this. Exciting stuff!! And Kotlin too? This is why you all are my favorite devs.
  14. 2 points
    I'm approving this application. I think you have a ton to work on, but you seem to show signs of improvement. However, I think you're very far off from a premium script. Also I talked to wasted & fluffee and we all agree ABC2 is not required to get a scripter rank. However you should learn it. here are a few recommendations: Keep all your code open source, and don't work on anything for awhile that's closed source. You keep making quest scripts that literally don't work for anybody but yourself. This is a huge problem. Make sure to test scripts on multiple accounts before you release them Plan your scripts more. Don't code as you play. Don't fall back into your old habits.
  15. 2 points
    Mad because you're poor @Kersysoldier? Start a GoFundMe and link it here I'm sure we can throw some change your way. PS have fun travelling back in time like one and a half years to get credits at 1.5M each LMAO
  16. 2 points
    Just a quick update, I removed the option to external repositories to this build of OpenOSRS. Due to the main version of OpenOSRS being built on Java 11, plugins that work with it are also built with Java 11. This means that attempting to install any plugins from repo that supports the main build will not work in this Java 8 version, actually it'll completely break your setup which is lame. I won't be adding this back any time soon, as it's too much of a headache to support. However, I am open to porting some plugins to Java 8 if there's a few you're missing. Currently I've added: All plugins from the open-osrs repo All plugins from xKylee's repo All plugins from Ganom's repo These plugins are available in this build of OpenOSRS client, no extra repositories required
  17. 2 points
    just wanted to say i like runescape. my favourite skill is slayer i get post count for this right? also my least favourite skill is probably mining, that skill is boring af
  18. 2 points
  19. 2 points
    if u have vip-e as i can see why not using it some ppl swear it makes no difference and some ppl do swear it do for my self it do 100% difference
  20. 1 point
  21. 1 point
    We are offering types of services, this includes: | Questing | Power leveling | Money making | Mini games | Botting If you have any interest in requiring these services please pm me only for prices (TomG63). Will also accept payments in OSRS gold. We are open to any requests within reason. TOS: 1. Workers are not allowed to take work from people directly, Work will be handed out by the staff team. 2. You are not allowed to steal anything from the customers. 3. You are not allowed to drop ANY untradeables or valuable items without permission from the customer and staff team. 4. During a job you aren't allowed to stop working for extended periods of time, We want all our services to be provided as fast as possible. 5. if you cancel a job that you have already started, the staff team will work out how much you should be paid for the amount of work done. 6. You may increase your deposit from the earning of ur job. 7. Your Deposit Will be lost if you do anything wrong such as stealing money from the customer and you may be removed from the service. 8. If you are not satisfied with the service we have provided, please feel free to contact me for a full refund. 9. You are advised to remove all non-essential items/gold out of your account before I work on them. This is purely to ensure your trust towards us and feel comfortable with our services. 10. You are required to pay 50% upfront and 50% on completion. 11. You also are required to pay a 10% deposit which you will get back at the end. 12. I am currently the only worker at the moment (TomG63) if you have given your details to another person, we are not liable for a refund. Worker contracts: contract 1: . You are required to make a deposit of 500m O7 gold. Fully refundable upon wanting to leave. . You will earn 90:10 ratio of the amount paid. . You must pm me all requests you get and include full details of their request. . You must send me a picture of their bank before and after your service has been completed. (Note: if the screenshot of before and after do not match up with the clients screenshot you will be at risk of being fired!) . You must document all earnings made via your services. Contract 2: . You are required to make a deposit of 350m O7 gold. Fully refundable upon wanting to leave. . You will earn 80:20 ratio of the amount paid. . You must pm me all requests you get and include full details of their request. . You must send me a picture of their bank before and after your service has been completed. (Note: if the screenshot of before and after do not match up with the clients screenshot you will be at risk of being fired!) . You must document all earnings made via your services.
  22. 1 point
  23. 1 point
    Hello, i am really happy with your release i have plenty of acc to run it as you can see from my sig i used to like hunting a lot. Il keep you updated if i find any bugs. Thanks.
  24. 1 point
  25. 1 point
    Damnnn this sure as hell is something! Can't wait! Well done to everyone working on this project
  26. 1 point
    Thanks for sending the full debug, unfortunately the issue you described above at time [20:51:42] is no longer in this debug because too much time has passed. Please let me know if you experience it again.
  27. 1 point
    In the Oldschool Runescape Client, every player animation is classified by an ID (integer). This value is set by the client and used. Tribot reads this value to tell you what the animation ID is. There is no definition of its values. Any definitions that the OSRS client may have had in source code are completely erased after obfuscation and during runtime (which is where Tribot gets the values). Therefore, the only way to get the definition of an animation is to grab that value, see what it is, look at what the character is doing on screen, then define it yourself. And we aren't going to do that for every single possible animation in the game so that we can put it into the API. It's your responsibility to figure out which animations are which IDs that are pertinent to your script. For most scripts, all you really need to know is -1 is idle and not -1 is animating. The details rarely matter, and when they do, you usually only need to know a couple IDs, which is why it makes more sense to do it on a per-script basis. The same goes for all game values. RSObject IDs, NPC IDs, etc. The tribot API gives you a lot of tools for reading values from the game. However, any cross-referencing to metadata needs to be done by you. To do this, make sure to open the debug menu in Tribot, which will let you visualize these values in real-time.
  28. 1 point
    Looking glass isn't a guaranteed way to keep accounts from getting banned, but in the right setting, it definitely helps. There are some people who say it makes no difference, but those are the same people who run poorly written scripts on the same account for 16 hours a day. If you're only running a few clients on each machine, it is definitely worth using looking glass, but be aware that each client will use almost double the resources.
  29. 1 point
  30. 1 point
    Great work! My home IP is in Thailand so I seem to be on a regional watchlist of some kind. Can't bot anything at all without proxies. Happy to be an extreme test case (if I can't get banned, no-one can) if needed.
  31. 1 point
    I tried the trial and I setup automatic process for teleports (lvl 25-55) and it did everything! For sure the best magic script out here on Tribot. I highly recommended. Thank you Naton for this beautiful creation!
  32. 1 point
    Great script ! will give feedback for any bugs or suggestions
  33. 1 point
    Amazing development, look forward to the release!
  34. 1 point
  35. 1 point
    If you want it to log out for world hopping go to Advanced Preferences -> Wilderness Trapping -> Anti-PK --> Hopping -> Logout for world hopping If you want it to always trigger when theres a player nearby that can attack, go to Advanced Preferences -> Wilderness Trapping -> Anti-PK -> Scoring -> Threshold and set the threshold to 0
  36. 1 point
    getting a few accounts ready to test this script, will post updates!
  37. 1 point
  38. 1 point
  39. 1 point
    Today marks a big day for TRiBot! To make it easier for users to use TRiBot, we've created installers available for every platform! These installers are all bundled with the latest version of OpenJDK 1.8 (Java 8), which is LG compatible. Using TRiBot is now easy. Simply download the installer for your platform, install TRiBot, and run it. The TRiBot Loader will correctly identify the bundled JDK so there's no need to change the Java selection. Windows EXE installer: TRiBot-windows-x64-4.0.4.exe Portable version: TRiBot-windows-x64-4.0.4.zip Mac OS Installer: TRiBot-macos-4.0.4.dmg Portable version: TRiBot-macos-4.0.4.tgz Unix/Linux Installer: TRiBot-unix-4.0.4.sh RPM installer (CentOS/Fedora): TRiBot-linux-4.0.4.rpm DEB installer (Debian): TRiBot-linux-4.0.4.deb Portable version: TRiBot-unix-4.0.4.tar.gz Platform Independent JAR file: tribot-loader-4.0.4.jar Note that this jar file does not include the bundled JDK. Windows and Mac OS users may notice a warning message stating that the installer/application is un-recognized or un-trusted. Please ignore this message and proceed with running the installer/application. We need to acquire a code signing certificate so that we can sign the installers letting the operating system know that these files can be trusted. It will take a week or more to acquire one, so please hold tight. Other notable changes to the TRiBot Loader: Support getting the version from OpenJDK distributions Add check for bundled JDK Copy OpenJDK tools.jar to the bundled JDK if not present Set the current java as the first available list entry Ignore Java versions which are symbolic links Make the bundled JDK the preferred Java version Update icon images Reduce the number of HTTP calls
  40. 1 point
  41. 1 point
    Would only use dharoks with 92+ Hitpoints. Until then, use full obsidian armor + Berserker necklace and Toktz-xil-ak for wep. My setup at 75atk/75def/89str with imbued berserker ring and obby cape gets me between 90k-110k exp on hard rumble. Using the DPS Calculator by Bitterkoekje - best exp/h bosses with my setup are: Sand Snake, Count Draynor, King Roald, Arrg, [The Kendal, Khazard warlord, Me]. Arrg provides over 20k exp/h over Dad.
  42. 1 point
  43. 1 point
    Hello @bbuu20, I ran it for 2 hours ytd and the result is pretty lit. However, I wonder if it is an antiban feature or a minor bug to the custom tile selection. It would occasionally misclick the ore that is next to ore (tile) being selected. For the dropping, there was one time that it got stuck on using iron ore to iron ore. Sometimes, the first ore on the top row will also be missed during dropping (I wonder if it is an antiban feature). But overall, it is a great script and I am planning to run it 1-2 hrs/ day. Just cant wait for the 3t mining for faster xp rates haha. On a side note, is there a difference between selecting your custom tile and setting the mining radius for ban rates? Or the clicking would be the same.
  44. 1 point
    Yea, what @testing1 said, if you can, you may as well use looking glass. In my own personal tests, looking glass has a far lower ban rate than the traditional client, but it seems to be different for everyone.
  45. 1 point
    It should work in any location with the only exception being duel arena. I mostly tested this script outside draynor bank, but like I said, anywhere with open space near a bank should work. Let me know if you have any problems!
  46. 1 point
    An extra option to disable bailing at Fishing Trawler would be nice. Also easy to get reports when the entire chat is spamming "don't bail because it makes the activity bar go down slower" and you're still full bailing
  47. 1 point
    @NatonHey script was working well this morning but now it is stuck when teleporting to corp beast. It will just be stuck and keep spamming corp beast tele fromgames necklace. Please fix thank you
  48. 1 point
    Thanks! Got 99 strength and range with this script!
  49. 1 point
    My personal favorite would have to be Auto Wintertodt Pro by @Encoded I've purchased quite a few premium scripts, and this one takes the cake! Followed closely by aAgility V2, for all of the same reasons. Auto Wintertodt Pro started off as an experiment for me, and quickly turned into a script I would run for a long time. I ended up starting my own small business selling Hardcore Ironman accounts with 99 firemaking, as a sort of starter account. I would use @Einstein's woodcutter (which is just as good, by the way!) to level up to the 50 woodcutting required and then a simple firemaking script to level up to the 50 firemaking requirement. This would work almost without fail every time, running the bots 17 hours a day. I've stopped since, but man... that was definitely one of the biggest highlights of my TRiBot experience! If I had to name a second, it would easily be a very old, and outdated script made by @Integer . It was a script that would complete easy clue scrolls. This one I would also run for many hours at a time and gain a pretty decent profit. I would pay good money for a script that solves medium clues. The feeling of waking up and checking your accounts to see if you hit the jackpot is like no other. Epstein didn't kill himself.
  50. 1 point
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